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2 Years of Game Dev

[p]Hey everyone! [/p][p]Two years ago, Immortal's Way started as a janky game jam called Lunar Odyssey. The final boss was a Buddha that spit fire from its belly... terrible.

Today we're proud to share our polished demo, which is free on steam. We think the ink brush feel and improvements in all areas of the game really make it shine. Mark (our coder) set a speedrun record of 15 seconds for Taotie's boss fight. The first person to beat it gets a $20 Steam gift card. Think you can do it? Record your run and post it in the discussions![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Please tell us what you think! We'd love to get your thoughts and feedback. If you're curious to learn more about our process (and see us play our awful game jam), please check out our devlog here: [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Oh, and we're heading to GDC to pitch our game to publishers next week. Terrified.
[/p][p]Xin & Mark
Final Final Studios[/p]