ACTION GAME MAKER v1.0.7 Patch Notes
[h3]Improvements[/h3]
- [p]Changed how the editor version is managed.
→ The version.py file now handles the Godot version, which may help resolve issues related to GD Extension version compatibility.[/p] - [p]The Change Object Property action can now target a parent object without needing to specify a scene. → Note: To display the dropdown list for variables/switches, object specification is still required initially. After selecting a variable or switch, the action will still work as long as an object with the same variable/switch name exists in the hierarchy.[/p]
- [p]Fixed an issue where states could not be created or pasted while a group was selected in Visual Script.[/p]
- [p]Fixed an issue where scene transitions did not trigger even when transition conditions were met via variables at scene start or upon transition completion.[/p]
- [p]Fixed a bug where logic conditions failed to trigger correctly when more than four were connected.[/p]
- [p]Fixed issues with some objects in the Tutorial Project.[/p]
- [p]When executing RemoveSelf, the system will now display an error if the object has already been deleted via actions like ChangeObject.[/p]
- [p]Fixed a crash that occurred when multiple scenes were deleted simultaneously during scene transitions.[/p]
