Patch 1.1 - All Levels Reworked, QOL improvements
[h2]Major[/h2]
[h2]Quality of Life[/h2]
[h2]Bug Fixes[/h2]
- Heavily reworked all levels
- Added achievement for listening to all audio logs
- Removed all computer terminal puzzles and replaced them with multiple choice questions
- Made biosensor deal damage
- Made enemies move faster in hard mode
- Made so there are no save points in hard mode
- Reduced ghost enemy health by 1
- Added new props to some levels
[h2]Quality of Life[/h2]
- Made inventory bag outline appear through player when hovering over it
- Made so Scroll Up opens Inventory or Map when hovering over them, ignoring any other interactables
- Made so Scroll Down closes inventory, map, and computers
- Added settings options to disable Right Click interaction on Map and Inventory
- Made flashlight stay attached to your hand when not holding a weapon
- Added skip option to credits
- Made elevator unlocker computer auto close on unlock
- Reduced armored zombie turn speed
- Added glow to bio samples so they're easier to spot
- Made hand interactor position not change when arm is flipped
[h2]Bug Fixes[/h2]
- Made so elevator won't go if an enemy is in it