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Konfronto News

V.7101 Update

V.7101 Update
  • Updated the options to include a framerate limit.
  • Fixed an issue with tournament entry taking place on a losing run.



Previous Updates:

V.7058 Update
  • Fixed an issue with the difficulty of opponents, especially for lower-ranked players. This will gradually improve as new battles take place.
  • Fixed an issue with the leaderboards changing more than one page at a time.


V.7023 Update
  • Fixing intermittent crash with Chaos physics on carrier destruction.
  • Removed wishlist button from front end.
  • Fixed error when clicking to load into a game mode with latency allowed, attempting to load in twice.
  • Fixed issue where input bindings could bind twice, causing an error when grabbing an item after returning to the shipyard.
  • Fixed multiple localisation issues, especially in the Japanese version - 申し訳ありません

V.7058 Update

Fixed an issue with the difficulty of opponents, especially for lower-ranked players.
This will gradually improve as new battles take place.

Fixed an issue with the leaderboards changing more than one page at a time.

V.7023 Update

First patch 24 hours after launch! We never like having bugs, but we do like fixing them quickly.
Stability has been good so far, with 97% of players not encountering any issues! With this update, we hope to push that number even higher!


Patch Notes:
  • Fixing intermittent crash with Chaos physics on carrier destruction.
  • Removed wishlist button from front end.
  • Fixed error when clicking to load into a game mode with latency allowed, attempting to load in twice.
  • Fixed issue where input bindings could bind twice, causing an error when grabbing an item after returning to the shipyard.
  • Fixed multiple localisation issues, especially in the Japanese version - 申し訳ありません


Thank you to everyone for all the kind comments! Please make sure to leave a Steam review, it really helps us get more promotion on Steam.

Thanks!

Early Access Roadmap

Early Access Roadmap

Welcome aboard Konfronto Early Access, Commander, we’re thrilled to have you join us. Let’s talk about what you can expect as we chart our course toward version 1.0

Current Version
Our Early Access launch is already packed full of content, with over 170 items available in the game, creating billions of possible combinations. Our core seasons have started, and they will be joined by time-limited one-off special events. At the end of each multiplayer season or event, grand tournaments give players a chance to fight it out to find the best builds and showcase who has really understood the meta. Based on these results, we'll also be adjusting the balance of content to ensure there are as many ways to win as possible. The cups you win are recorded forever, so the earlier you start, the more you can win and keep your spot on the all-time leaderboard!

Don’t forget, we're running a special competition for our first season of Warp Mode, where you can win a chance to design your very own Character for a future update. link


Immediate Priority
On top of balance passes between seasons, our primary focus following launch will be fixing bugs and improving performance as well as communicating with the community to find which features you really want!


Next Major Update
Our next major update will welcome a new faction of sentient plants to the sector, the Humanitarians. When first encountered, their moniker was believed to indicate a peaceful faction, but it was simply a statement of their preferred dietary requirements, causing some very unpleasant interactions with the first diplomats from Earth. They introduce a new Devour mechanic, letting you sacrifice and 'spare' Crew for permanent item buffs - a lovely bunch once you get to know them.

We will also be adding Simplified and Traditional Chinese to the localisation options.

This update should drop around the start of June, but we will provide more information closer to the date.


And Beyond…
For future releases, we have a number of core tasks we want to release, such as Controller Support, an in-game Progression System and unlockable Achievements, as well as many more special game modes and modifiers. Join our Discord server and let us know what you want added to the game. We always work closely with the community on features and content, as we truly enjoy developing alongside our players and can’t wait to start sharing ideas with everyone.

Aborted Launch


We have been waiting for final approval from Steam but unfortunately, last night they failed the submission because we had 'Spanish - Spain', and 'Spanish - Latin America' listed on the store page, but we only had 'Spanish' in the game. A mistake from when we originally setup the store page and planned to support additional languages.

We resubmitted almost immediately after we received the rejection but we have no way of knowing how long this process is going to take again. It could be another week before we get approval.

Given the importance of appearing on the 'upcoming' lists, we think it's best if we wait for approval and then set a release date for a day or two after that.

I know this will be frustrating for many of you waiting to start playing but you can only imagine how we feel. We lined up multiple sponsored streams to hit this original release date, and now we are stuck in limbo.

We will keep you posted on any updates.