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Gods vs Horrors News

1.1 Update

[p]New content[/p]
  • [p]Added infinity mode after you complete a run, where the difficulty ramps up and you can play until you lose[/p]
  • [p]Added 8 new relics[/p]
[p][/p][p]Gameplay and quality of life changes[/p]
  • [p]Added the ability to see the full Pantheon during a run (book icon on the bottom right).[/p]
  • [p]Differentiation between acquired and recruited (some gods that said “god recruited” are now “god acquired”, and also trigger when you acquire another god)[/p]
[p][/p][p]Balance Changes[/p][p]Japanese were by far the strongest and most consistent mythology, so they are getting some nerfs. Additionally, some mythologies that were underperforming are getting buffs.[/p][p]Gods[/p]
  • [p]Some gods’ stats have been changed, I’ll only detail ability and tier changes[/p]
  • [p]Nabu moved to Tier II, now requires 2 essence and gives 2 essence[/p]
  • [p]Airmed now gives +4/+3[/p]
  • [p]Ame no Uzume moved to Tier II[/p]
  • [p]Ninhursag moved to tier I[/p]
  • [p]Sarutahiko moved to tier I, now only gets +1/+1 per SP[/p]
  • [p]Amaterasu moved to tier III[/p]
  • [p]Cailleach now gives +2/+1 to allies when dismissed[/p]
  • [p]Hachiman moved to tier II (and has his stats reduced)[/p]
  • [p]Heimdall only damages allies (this is intended to help Norse against Cthulhu, which is by far their worst matchup)[/p]
  • [p]Artemis now gets +2/+2 on kill[/p]
  • [p]Ogun now also has Cleave himself[/p]
  • [p]Athena now affects all allies[/p]
  • [p]Bai Ze now gives +2/+1[/p]
  • [p]Kagutsuchi now only buffs attack[/p]
  • [p]Susanoo now only buffs attack[/p]
  • [p]Enlil now also buffs gods on the bench[/p]
  • [p]Ares now gets +8 attack[/p]
  • [p]Morrigan now gives +2 defense[/p]
  • [p]Cernunnos now has “Dimiss: get a Celtic god and refresh the pantheon with Celtics”[/p]
[p][/p][p]Relics[/p]
  • [p]Sudharshana chakra: now only gives attack[/p]
  • [p]Khryselakatos: now also gives all your gods +1 defense[/p]
  • [p]Tengu Fan: now only gives +1 SP[/p]
  • [p]Dark Medal: now gives +3/+3[/p]
[p][/p][p]Blessings[/p]
  • [p]Inversion: now also gives your gods +1/+1[/p]
  • [p]Glorious flow: now gives +4/+4[/p]
  • [p]Illumination: now updates your gods by 2 tiers[/p]
  • [p]Radiant weapon: now gives +5 attack[/p]
  • [p]Radiant defender: now is a 17/17[/p]
  • [p]Radiant commendation: now gives +13/+13[/p]
  • [p]Radiant armor: now gives +5 defense[/p]
  • [p]Radiant flow: now gives +10/+10[/p]
  • [p]Radiant spark: now gives 5 essence[/p]
  • [p]Oath reaffirmation: moved to tier 3 (golden blessing)[/p]
  • [p]Exalted weapon now gives 8 attack[/p]
  • [p]Exalted defender now gives you a 30/30[/p]
  • [p]Exalted armor now gives 8 defense[/p]
  • [p]Exalted growth now +9/+9[/p]
  • [p]Exalted commendation now gives +20/+20[/p]
  • [p]Exalted flow: now gives +20/+20[/p]
  • [p]Essence preservation: moved to tier 2 (silver blessing)[/p]
[p][/p]

Strategy guide announcement

Hi,
We've put a strategy guide together with the Discord community. It can help if you're struggling with certain bosses or you need a boost to climb the ladder ranks.
You can find it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3493071391

Quality of life and bugfixes update

First of all, I want to thank you for your help and support. The release went better than I expected, and I'm very grateful.

I'm working on improving the game. Here are some of the changes you can expect in the near future:
  1. Quality of life improvements and bug fixes based on your feedback. This update just went live (more details below)
  2. Balance changes, which may take a bit longer to get to Steam (in 1-2 weeks).
  3. A small content update, with some new relics (in 1 month).


Here are the changes:
Quality of life:
  • Hovering over a unit now shows its mythology
  • Casual mode difficulty is now unlocked from the start
  • You can now freeze gods with a right click while targeting (helpful with Spirit of Desire)
  • Made the triple effect for gods of all mythologies (including the Unity blessing) more visible
  • Added a light highlight when you find a second copy of a god in the Pantheon
  • Star chart can no longer appear as the first relic option (instantly prompting you to select the mythologies even if you don't want it)
  • Mortal uprising can no longer appear after you pick Divine purge (not that it was a good idea picking it)
  • The mythology substituted by mythology-specific relics is now random
  • Added 1.5x (by popular demand)
  • Added the relic crowns that show which relics have led you to victory to the Pantheon mode
  • Improved the attack animations
  • Removed Earth defender from the pool of cards you can randomly get from Living Whirlwind
  • Casual level is now remembered for each enemy


Bug fixes:
  • Anu and Tezcatlipoca now work with blessings and relics
  • Fixed a bug that caused Sacrificial Shade to not work sometimes
  • Cthulhu's counter now resets after trigger (also added an animation for the effect)
  • Fixed a bug that made the "Relic master" achievement not unlock. You will have to win a run to unlock it.
  • Fixed the order of attacking with the blessing Primordial echo
  • Twin elevation now triggers for all pairs when you pick it up
  • Fixed a bug that caused the 3rd shield to not show up (if you have Aegis shield and Sacred barrier)
  • Fixed the display of related gods while discovering (for example, Khnum)
  • Fixed a bug that caused Echo elemental to trigger on gods that you'd dismissed
  • Fixed a bug that caused Exalted elevation to remove acquired abilities (like ethereal shield or fury)
  • Fixed a bug that caused enemies to attack between your attacks when you had fury and first strike
  • Fixed the interaction between Celestial chains and Divine alignment
  • Fixed a bug that caused defeats to count as victories for the achievement (this won't take away your crowns)

🎉 Gods vs Horrors is OUT NOW! 🎉

After months of development, Gods vs Horrors is finally out. I hope you enjoy it.
Now, go and play it.

And if you wanna share your builds or theorycraft with the community, join the Discord.

Remember, the fate of the Earth is in your hands.

🎉 Gods vs Horrors Launches May 5th, 2025! 🎉

Hey everyone!

I'm excited to announce that Gods vs Horrors will officially release on May 5th, 2025!

Thank you so much to everyone who has played the demo, shared feedback, and supported the development over the past months. Your help has been huge in shaping the game into what it is today.
Gods vs Horrors is a single-player roguelike card autobattler focused on drafting, scaling, and positioning.
You’ll recruit powerful Gods from 10 mythologies, create crazy synergies, and build unstoppable teams to take down terrifying cosmic horrors - all through strategic choices, not random luck.

🔥 Here's a quick reminder of what you can expect:
  • Draft and build your army from 170 Gods, 90 blessings, and 30 relics.
  • Adapt your strategy to enemy compositions and shifting pantheon options.
  • Fight deterministic, easy-to-follow battles—no RNG, no surprises—just pure skill.
  • Unlock new content as you play, expanding your choices without power creep.
  • Challenge powerful bosses and survive chaotic battlefields in Unknown Calamity mode.
  • Tweak the challenge with difficulty modifiers to really test your builds.


If you haven't already, don't forget to wishlist the game and try the demo if you want a head start before May 5th! 🚀

Thanks again for all your support - can't wait to see the crazy builds you come up with at full release!

Oriol