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Clutchtime™: Basketball Deckbuilder News

Added French translation

French translation:
[p][/p][p][/p][p]Version 2.5.6 is live with the official French translation.[/p][p][/p][p]Have fun playing![/p][p][/p]

Player names on cards, Skip Pass nerfed, bugfixes...

Update 2.5.5 is live:
[p][/p][p][/p][h2]What's new:[/h2]
  • [p]Added option to show player names on cards[/p]
  • [p]Added option to show player name and position in rankings[/p]
  • [p]Skip Pass costs 1 stamina[/p]
  • [p]Stamina upgrade for Deluxe Locker Room is no longer duplicated[/p]
  • [p]When upgrading card draw, show a hint above the draw icons[/p]
  • [p]Scale down keyword descriptions if they cannot fit the screen[/p]
  • [p]Show the correct card cost in draw and discard piles after a card was played with modified cost[/p]
  • [p]Auto play only stops for mapped keys, ignoring Alt+Tab and similar[/p]
  • [p]Fixed default DPI for scaled displays[/p]
  • [p]Added display scaling option in settings[/p]
  • [p]Added option to use the right mouse click on End Turn button[/p]
  • [p]Fixed cut-off bug with certain screen resolutions[/p]
  • [p]Added hint that you can click the team name during match to see their deck[/p]
  • [p]Mods can now load CSV files using cbLoadCSV(2)[/p]
  • [p]Warn about missing mods when loading a saved game[/p]
  • [p]Modded cards in Team Editor now load properly after restart[/p]
  • [p]Fixed text layout in some languages when you have no players in top 10 during halftime card choice[/p]
[p][/p][p]The same changes are coming to Android version as well as soon as Play Store approves it.[/p][p][/p][p]Have fun playing![/p][p][/p]

New basketball roguelike Clutchtime is a slick, sporty spin on Slay the Spire

In a world where every new deckbuilder is submitted to the ritual test of 'Is this a Balatro or a Slay the Spire,' Clutchtime manages to dribble eloquently between both to score a surprisingly satisfying slam dunk. Much like the genre's twin champions, the simple, clean presentation of this basketball roguelike belies an immensely compelling hook that had my 'one more game' neurons tingling in no time. With a Steam sale discount for launch and a free demo if you'd like to try it first, developer Bigosaur's latest is one to watch.


Read the rest of the story...

Added tutorial and other improvements

[p]Version 2.4.5 is live![/p][p][/p][p]Changes:[/p]
  • [p]Show if you are home or away during reward cards selection[/p]
  • [p]Show the opponent cards during reward cards selection[/p]
  • [p]Improved CPU opponent logic for Corner Three[/p]
  • [p]Fixed bug where change in controller icons would make triggers behave strange[/p]
  • [p]Offensive Rebound unlocks later in the game[/p]
  • [p]Updated Airball and Inspiration mods[/p]
  • [p]Crowd Noise limited to 100[/p]
  • [p]New achievement: Sweep the opponent 4-0 in the playoffs[/p]
  • [p]New achievement: GM - Win the competition with auto-play only[/p]
  • [p]Audio: Added chants from european fans when noise hits the max[/p]
  • [p]Added Tutorial[/p]
[p][/p][p]Wishlist now![/p][p][/p]

Faster gameplay, team editor, Steam Workshop support and more



Changes since the first demo release


[h2]New features[/h2]

  • Modding support (Steam Workshop integration)
  • Team editor is integrated into the game
  • Show unlocked cards when you beat every difficulty level
  • Allow selecting variable number of teams in Full Season
  • Ability to interrupt autoplay by clicking anywhere on the screen
  • Upgrade card name uses +2,+3,+4 instead of ++,+++,+++, etc.
  • Game animation speed increase up to 9x
  • Separate option for auto play animation speed
  • Option to slow down animation near game end
  • Turn shot clock off when the game clock has less time remaining
  • New card effect: Instant until played
  • New card effect: Shotclock manipulation (ex. set Shot clock to 14)
  • New mechanics: Boost (permanently upgrade card numbers during match)
  • New mechanics: Leverage (destroy cards to permanently upgrade another card)
  • Added TAB autocomplete for card names in console commands %get and %add
  • Added animation icons for stamina gain
  • Added missing bump animations for card upgrades during match
  • Show notice when quarter is about to end in the bottom left corner
  • Time spent per card played is configurable in Settings (default 15 seconds)
  • Show number of card plays remaining in the period



[h2]Mods[/h2]

Added 6 example mods to Steam Workshop:

  • Air Ball (card)
  • Inspiration (card)
  • Card cost details (deck cost, this match, this turn)
  • Flags for national teams
  • Player name generator
  • Ability to speed autoplay to 99x (almost instant)



[h2]Cards[/h2]

  • Improved card graphics
  • New card: Kick Ball (set shot clock to 14)
  • Removed card: Delay of Game
  • Redesigned Circus Shot (Permanent upgrade to Timeout)
  • Redesigned Skip Pass (no cost increase, discard to top of draw pile)
  • Redesigned Pick and Roll (does what Behind the Back Pass used to do)
  • Redesigned Behind the Back Pass (Permanent Shot upgrade)
  • Redesigned Eurostep (Permanent 2P Shot upgrade)
  • Redesigned Box Out (Rebounds instant, No cost increase)
  • Redesigned Cleanup (Pull and Destroy Hindrances)
  • Redesigned Offensive Rebound (+Shotclock per cards in deck)
  • Nerfed Underdog (-2 cost to all cards)
  • Nerfed Substitution (+1 cost for match instead of turn)
  • Buffed numbers: Buzzer Beater, Mascot, Benchwarmer, Jump Ball, Control Dribble, Goaltending
  • Added Leverage to Ball Hog, Pick and Pop
  • Added Draw 1 to Pass
  • Added Boost to Shooting drill
  • All temporary cards use the black skin now



[h2]Bugs fixed[/h2]
  • Respect card drop level and drop count limit when getting random cards
  • Respect card drop level and drop count limit when giving upgrade events
  • Fixed controller icons for Steam Deck (which broke after last Steam Deck update)
  • Fixed description for Playoff mode unlock
  • Fixed text layout bugs (esp. when card gets upgraded during game)
  • Fixed bug where wrong value for noise was shown when multiple cards affect noise
  • Fixed bug where finished game would continue into overtime if you press enter too fast
  • Fixed timing of sound effect for card stacking
  • Fixed occasional glow showing on top of selected card