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Class Balance Update

[p]After some suggestions in the discussion board, several class rebalances have been made. Also a couple minor bugs have been fixed.[/p][p][/p][p]Ethers are cheaper! Yay! I changed them from 80g to 50g.[/p][p][/p][p]Class changes[/p][p]Warrior: All three power attack skills have been buffed. Power attack 1 and 3 simply do more damage now. Also, they all now ignore most of an enemy's armor. This gives the skills a little more of a unique niche as well as a buff.
[/p][p]Knight and Lancer: Phalanx is now 25RP instead of 30RP.[/p][p][/p][p]Knight: Rallying Cry is now 90RP instead of 100RP.[/p][p][/p][p]Fighter: Both Break Armor and Break Resistance have had their RP cost lowered from 25RP to 15RP. The damage for both was reduced slightly, but they still ignore the target's defense.[/p][p][/p][p]Fighter and Battlemaster: Desperation Attack now goes first in the round.[/p][p]
Skirmisher: Opportunistic Strike now has a higher chance of inflicting the Defenseless status effect. Also, the Defenseless status effect's bonus damage has been increased from 25% to 33%.[/p][p][/p][p]Saboteur: Our poison flinging friends got the biggest changes in this update. They have a new, additional passive! Every attack a saboteur makes has a 5% chance of inflicting Stun! Poison Bomb has a higher chance of inflicting Poison. Flash Bomb requires a little less RP to use now. Petrification Needles keeps the same chance of inflicting Stone, but the damage on the two attacks was increased substantially. Concussion Grenade can now also inflict Defenseless at a 75% chance.[/p][p][/p][p]Ninja: You now get one Mythril Shuriken in your inventory for free at the start of a run if you have a Ninja in your party (you still get the normal 5 Shurikens).[/p][p][/p][p]Druid: The animal companion now deals more damage and heals more HP.[/p][p][/p][p]Battlemage: Can now equip 2 accessories instead of only 1!

[/p][p]Bug fixes[/p][p][/p][p]Since the previous update changed how healing spells worked, they stopped working entirely for enemies. This is now fixed.[/p][p][/p][p]Once you visit a biome for the first time, the Monsterpedia is supposed to show the title of the biome above the monsters from that biome. It wasn't previously. If you have already played the game, your Monsterpedia will look a little funny without the biome titles, but once you enter that biome for the first time or again, it'll fix it. [/p][p][/p][p]

Thank you for all the feedback! I'm loving hearing your opinions of the game difficulty, balance, strategies, etc. Have fun storming the rift![/p][p][/p][p]-Andrew[/p]