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  3. Version 0.3.4 Update

Version 0.3.4 Update

[p]Thanks to everyone who has checked out the demo so far, we hope you enjoy this portion of Animalkind! We've made some updates based on your feedback and have also quashed a bunch of bugs. Please check out our Discord if you'd like to offer suggestions or need any help with the game![/p][p][/p][p]Settings[/p]
  • [p]We've added more visual settings to the Settings menu to help people fine-tune the game to their needs.[/p]
[p]Content and Villagers[/p]
  • [p]Certain objects and villagers associated with an active quest will be more noticeable now.[/p]
  • [p]NPCs will respect the boundaries of our trees more often![/p]
  • [p]Fixes issues with several NPC quests.[/p]
  • [p]Addresses some typos in NPC dialog (oops!).[/p]
  • [p]Adjusts doobers for various items in Sam's shop.[/p]
  • [p]Addresses some categorization issues for items in both shops.[/p]
  • [p]Mushrooms will now respawn, so you can continue feeding Barney his favorite food![/p]
[p]Controls[/p]
  • [p]Fixes an issue where fishing was not working with controllers.[/p]
  • [p]Adjusts how sensitivity is calculated during fishing, based on screen size.[/p]
[p]Performance and Technical[/p]
  • [p]Addresses performance issues caused by tree foliage.[/p]
  • [p]Addresses edge cases around day end that could put players into problematic states.[/p]
[p]Miscellaneous[/p]
  • [p]Carrying FLOOF fragments is easier now![/p]
  • [p]Our animals wear out from zoomies a little faster, they are going very fast after all.[/p]
  • [p]The mech has a little extra battery now.[/p]
  • [p]Removes legacy user interface elements from a prior playtest.[/p]
  • [p]Adjusts how the tutorial related to claiming a building behaves when dismissed.[/p]
  • [p]Fixes an issue where the mech swaps rapidly between swimming and power down when the player jumps out of the mech in water; the mech now stays in the swimming state until it returns to grounded.[/p]
  • [p]Fixes an issue where the mech swaps rapidly between freefall and sliding if holding the crouch button in midair.[/p]
  • [p]Swimming animation will no longer player the "mech power down" sound.[/p]
  • [p]Sliding visual and sound effects will only play while grounded.[/p]
  • [p]The portal will now show up on the map.[/p]