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Version 0.5.2 Update

[p]The “co-op update” for the Animalkind demo has gone really well this week and we’ve been taking some time to enjoy Steam Next Fest (see our antics below). But as always we want to ensure that the game is in the best possible shape, so we are releasing a patch.[/p][p][/p][p][/p][p]The general theme of this update is addressing issues and bugs that are impacting demo players. We have also added support for Simplified Chinese, allowing more players to enjoy the game in their language. This is the first language option we are adding to Animalkind and we hope to add more in the future.[/p][p][/p][p]Here are the specific changes this update is bringing to Animalkind:[/p]
  • [p]Added support for Simplified Chinese; this setting can be toggled from the Gameplay section of the Settings menu.[/p]
  • [p]New sound effects added throughout the game.[/p]
  • [p]Zoomies can now collect from bushes and crops.[/p]
  • [p]NPCs can now enter their tents occasionally rather than only standing outside.[/p]
  • [p]Updated player nametag styling.[/p]
  • [p]Updated chat interface animations and transitions.[/p]
  • [p]Some objects that required the mech to interact with will now accept the animal as well.[/p]
  • [p]Added a small toast animation to the quest tracker icon on quest completion.[/p]
  • [p]Addressed a bug where a Recipe unlock sometimes froze the screen.[/p]
  • [p]Adjusted settings that caused Tablets, FLOOF codices, and a few other world items to sometimes clip through the terrain and be lost to the void. They should return from the void after you update the game.[/p]
  • [p]Addressed a bug where talking to the portal to progress a questline could cause a hard-lock.[/p]
  • [p]Addressed a bug with sleep skipping multiple days.[/p]
  • [p]Addressed a bug where the recipe unlock celebration gets stuck and locks the game.[/p]
[p][/p][p]Thank you for supporting Animalkind![/p][p]The Uncommon Team 🐾[/p]