1. FISH FEAR ME
  2. News
  3. Patch notes 2/28/2025

Patch notes 2/28/2025

Ahoy, cosmic debtors! Happy FISH FEAR ME Friday!!

It's been one week since launch and I'm slowly starting to exist on this planet again. Today, I've got a patch for y'all and a couple announcements!

First off, the patch notes! As always, patches marked with an ⚓ are community suggestions.

PATCH NOTES

[h2]New content[/h2]
  • [EXPERIMENTAL] Added an alternate version of the fishing minigame which allows you to spawn more fish by just continuously holding the FISH button. To activate it, look in the Options menu!
[h2]Bugfixes/misc[/h2]
  • ⚓ Fixed a bug where swapping bait partway through the fishing minigame would cause the wrong type of bait to be expended
  • ⚓ Fixed a bug where sacrificing fish to an altar would cause Ichthyomancy to become dormant until you earned back all the fish you lost
  • Fixed a major performance hitch when succeeding at the fishing minigame
  • Fixed a bug where every boat's destruction animation briefly turned it into the rowboat

If you try out the alternate version of the fishing minigame, be sure to let us know how it goes! Big changes to fundamental systems like this are always a little tricky, so this alternate mode is very liable to change over the next couple weeks.

Additionally, I'm excited to report that the project has a couple new faces! You may have already seen Hearth, our new community manager, in the forums, but here's her self-introduction:

Hello everyone!

My name's Hearth, and my pronouns are She/Her. I've agreed to help Heather in organizing the bug reports and feedback you've all been submitting! You can think of me as your courier dragon, compiling and taking all your input to Heather for them to address.

I'll also be moderating in case any discussions here get too out of hand, but from what I've seen y'all are pretty well-behaved.

I'm here to help, so feel free to poke me with anything you've got! I hope you're all enjoying what Heather put together here, and I'll see you around!

-Hearth


She's already been helping out massively with the project, making sure the forums are organized and nobody's feedback slips through the cracks. And yes, fish do fear her -- she's been a playtester since day one!

Additionally, visiting programmer Noé Charron is going to be helping out with performance optimization over the next couple weeks. The performance fix in the patch notes is something they spotted immediately upon touring the project, and it's the first of many improvements to come! Next steps will involve completely retooling the fish and attack scripts to use object pooling, which should solve a LOT of lag issues once completed.

Finally, preparations for the next free content expansion, WOMEN WANT ME, are continuing apace. I can't share much yet, but I should have more news very soon! The Lake of the Lady calls...


[h2]Question of the Week[/h2]
If you could add any new boat to the game, what would it be?

Happy fishing,
Heather Flowers