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Drop Pockets News

Drop Pockets 0.77.10

  • Added a limit to the the score flash's size
  • Added a slight pitch ramping to scoring sound effects


  • Fixed Walnut shattering during rack selection
  • Fixed stash balls being pulled into magnetic pockets during rack selection
  • Fixed pool sharks sometimes activating twice
  • Fixed pockets opening if continuing into the break shot
  • Fixed the trajectory preview line not properly unwobbling itself

Drop Pockets 0.77.09

  • Fixed Floppy Disk rack being the default

Drop Pockets 0.77.08

  • Fixed an issue causing an infinite loop of scratching when using certain racks
  • Fixed Sextant rack and Bottom of the Barrel pocket scoring all balls 3 times
  • Further tweaked the trajectory preview to be more accurate

Drop Pockets 0.77.07

  • Fixed a softlock when scoring more times than available, but still meeting requirement
  • Fixed stall penalties not being permanent if applied during some shark phases
  • Fixed an issue causing the cue ball to endlessly scratch itself (I think)
  • Fixed Grenade ball description
  • Fixed Beach ball not scoring as a striped ball

Drop Pockets 0.77.06

  • Fixed an issue where sinking too many balls in one turn resulted in a loss even if requirement was met
  • Fixed return scoring not calculating pocket score
  • Fixed neglected felt not properly disabling two pockets
  • Fixed "(weed reference: Origins)" achievement
  • Fixed "Thanks for coming" achievement
  • Fixed "I love all my pockets the same" achievement
  • Fixed Blue-Crested Whipper Willow unlock not saving properly
  • Fixed Bomb and Grenade balls only returning some balls
  • Fixed Bomb and Grenade balls having a small delay in sinking
  • Fixed Eldritch Pit pocket not activating properly
  • Fixed an issue where more prize balls could be taken than there was room for