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Drop Pockets 0.77.10
- Added a limit to the the score flash's size
- Added a slight pitch ramping to scoring sound effects
- Fixed Walnut shattering during rack selection
- Fixed stash balls being pulled into magnetic pockets during rack selection
- Fixed pool sharks sometimes activating twice
- Fixed pockets opening if continuing into the break shot
- Fixed the trajectory preview line not properly unwobbling itself
Drop Pockets 0.77.09
- Fixed Floppy Disk rack being the default
Drop Pockets 0.77.08
- Fixed an issue causing an infinite loop of scratching when using certain racks
- Fixed Sextant rack and Bottom of the Barrel pocket scoring all balls 3 times
- Further tweaked the trajectory preview to be more accurate
Drop Pockets 0.77.07
- Fixed a softlock when scoring more times than available, but still meeting requirement
- Fixed stall penalties not being permanent if applied during some shark phases
- Fixed an issue causing the cue ball to endlessly scratch itself (I think)
- Fixed Grenade ball description
- Fixed Beach ball not scoring as a striped ball
Drop Pockets 0.77.06
- Fixed an issue where sinking too many balls in one turn resulted in a loss even if requirement was met
- Fixed return scoring not calculating pocket score
- Fixed neglected felt not properly disabling two pockets
- Fixed "(weed reference: Origins)" achievement
- Fixed "Thanks for coming" achievement
- Fixed "I love all my pockets the same" achievement
- Fixed Blue-Crested Whipper Willow unlock not saving properly
- Fixed Bomb and Grenade balls only returning some balls
- Fixed Bomb and Grenade balls having a small delay in sinking
- Fixed Eldritch Pit pocket not activating properly
- Fixed an issue where more prize balls could be taken than there was room for