Update – Map Visual Update & New Path Navigation Feature
[h2]Visual Updates[/h2]
- [p]Enhanced terrain materials and environmental details, with refined micro-particle effects.[/p]
- [p]Each layer of the map now features distinct geological appearances as players move between levels.[/p]
- [p]Updated character portraits, adopting a new final art style.[/p]
- [p]Refreshed the elevator transition animation to deliver a stronger sci-fi atmosphere.[/p]
- [p]Added new on-screen guidance for placing tiles on the map.[/p]
- [p]Learning chips now display in the upper-right corner when acquired.[/p]
- [p]Added visual effects when obtaining room keys.[/p]
- [p]Improved notifications for increases in backpack weight capacity.[/p]
- [p]Morale / Hunger / Stamina now use staged color indicators, with flashing alerts when values are low.[/p]
- [p]Battle UI now includes attribute-colored markers above the HP bar to identify enemy types.[/p]
- [p]Added screen shake effect for critical hits.[/p]
- [p]Updated visual feedback for weapon stat increases and decreases.[/p][p][/p]