Update — UI & Controls
[h2]New[/h2]
- [p]Right-click can now be used to cancel or close UI windows (ESC still works)[/p]
- [p]Added hover tooltips for Physiological Needs[/p]
- [p]Notifications now appear when Physiological Needs change states[/p]
- [p]In combat, hovering over Attack shows attack range during player turns[/p]
- [p]Hovering over Move shows movement range[/p]
- [p]Added an in-game tutorial system, accessible via the “?” button[/p]
- [p]Added a game speed-up mode[/p]
- [p]Camera settings are now grouped into a separate Settings page[/p]
- [p]Added camera pan inversion option[/p]
- [p]Added edge-of-screen camera scrolling (set to 0 to disable)[/p][p][/p]
- [p]Attribute upgrades no longer use the experience bar system. When enough experience is available, clicking an attribute icon will prompt a confirmation to upgrade[/p]
- [p]Attribute Training now reduces the experience required for upgrades[/p]
- [p]Updated main screen UI visuals[/p]
- [p]Left-side UI buttons are now always visible[/p]
- [p]Camera movement is now handled by right-click dragging[/p]
- [p]Since right-click is now used for canceling and closing UI, the “Take All” action for single items has been reassigned to the middle mouse button[/p]
- [p]For the same reason, items can now be unequipped by left-clicking them in the Equipment window[/p]