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DEMO Update: New Enemy Abilities, Control Tips, and Localization Updates

[h2]New[/h2]
  • [p]Enemy – Corroder:
    Added the "Corrosive" trait. It makes the player character’s weapons and attachments more likely to be damaged. Attacking it unarmed will cause recoil damage.[/p]
  • [p]Enemy – Loader:
    Added a hint indicating that it is vulnerable to electric damage.[/p]
  • [p]Added multi-language support for all enemy names, races, and enhancement states.[/p]
  • [p]Added map control tips (top-right checkbox) and battle tips (bottom-right checkbox).[/p]
  • [p]Added multi-language support for item extra abilities.[/p]
  • [p]When obtaining a new story fragment, the book button at the bottom-right will now display a quantity notification effect.
    [/p]
[hr][/hr][p][/p][h2]Fixes[/h2]
  • [p]The tutorial can now be opened by clicking the question mark icon in the top-right corner on both the main menu and the game creation screen.
    (On the game creation screen, the hotkey “/” cannot be used to open the tutorial.)[/p]
  • [p]Adjusted the mechanics and interface of “one-time” perks and starting items, and added related tutorial content.[/p]
  • [p]Fixed an issue where floor information was still displayed when entering battle.[/p]
  • [p]Adjusted the Guardroom monitor mode controls:
    After activation, right-click cancel is temporarily disabled. You can only exit using ESC or by clicking the close button in the top-right corner, to prevent camera movement interference.[/p]
  • [p]Fixed the display names of “EXTRA HIT”, “EXTRA CRITICAL”, and “EXTRA DODGE”.[/p]
  • [p]Fixed an issue where attribute information was not synchronized or displayed incorrectly after attribute training.[/p]
  • [p]Adjusted and supplemented some translations.[/p]