DEMO Update: New Enemy Abilities, Control Tips, and Localization Updates
[h2]New[/h2]
- [p]Enemy – Corroder:
Added the "Corrosive" trait. It makes the player character’s weapons and attachments more likely to be damaged. Attacking it unarmed will cause recoil damage.[/p] - [p]Enemy – Loader:
Added a hint indicating that it is vulnerable to electric damage.[/p] - [p]Added multi-language support for all enemy names, races, and enhancement states.[/p]
- [p]Added map control tips (top-right checkbox) and battle tips (bottom-right checkbox).[/p]
- [p]Added multi-language support for item extra abilities.[/p]
- [p]When obtaining a new story fragment, the book button at the bottom-right will now display a quantity notification effect.
[/p]
- [p]The tutorial can now be opened by clicking the question mark icon in the top-right corner on both the main menu and the game creation screen.
(On the game creation screen, the hotkey “/” cannot be used to open the tutorial.)[/p] - [p]Adjusted the mechanics and interface of “one-time” perks and starting items, and added related tutorial content.[/p]
- [p]Fixed an issue where floor information was still displayed when entering battle.[/p]
- [p]Adjusted the Guardroom monitor mode controls:
After activation, right-click cancel is temporarily disabled. You can only exit using ESC or by clicking the close button in the top-right corner, to prevent camera movement interference.[/p] - [p]Fixed the display names of “EXTRA HIT”, “EXTRA CRITICAL”, and “EXTRA DODGE”.[/p]
- [p]Fixed an issue where attribute information was not synchronized or displayed incorrectly after attribute training.[/p]
- [p]Adjusted and supplemented some translations.[/p]