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Dying Light: The Beast News

Dying Light The Beast gets a last-minute delay, but some can still play it early

Techland has delayed Dying Light The Beast just a month before it was due to launch on August 22, stating that it needs more time to make it the "best game of the Dying Light series." Still, a lucky few will be able to play it early before its new September relase date.


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Dying Light: The Beast Release Date Moves to September 19

[p]To all the Kyle Crane fans,

As we’re closing in on the launch of Dying Light: The Beast, everyone at the studio feels your excitement. More than 150 previews were published this week from journalists and content creators and their response was universally positive. We’re blushing about quotes like “nailbiting survival horror”, “absolute blast”, “project with a soul” and being called a “standout game of 2025”. It proved the gut feeling that we had already - we’re making a very special, fun game.[/p][p]It also proved that the Dying Light community is the best. The preview coverage has been viewed by millions of players who looked at every detail of the game with laser focus eyes, highlighting, discussing and getting excited about thousands of details. We’re spending time effortlessly, reading and collecting your feedback and opinions and making sure that your voice is heard and we know exactly what’s important for you. [/p][p]It has always been our goal to make Dying Light: The Beast the best Dying Light game we’ve ever released. To honor this promise, we’ve made the decision to move the release date to September 19, 2025 to allow for extra polishing work.[/p][p]We understand that this may be disappointing, but our experience has shown how important the first impression is. With just four additional weeks, we can address final details that make all the difference between good and great. Areas we want to improve include finetuning the balance of gameplay elements, looking into clarity of UI, increasing the quality of physics, as well as tweaking cutscenes and player animations further as well as adding last little details.[/p][p]We’ll keep you busy this summer with regular updates from the studio and a playable demo at gamescom in Hall 6. Starting next week, we’ll also share an update on the game's gore and you’ll meet our good friend Bober the Beaver again.[/p][p]We’re almost there so please bear with us for the remaining 8 weeks – we can’t wait until you finally unleash the Beast on September 19.
[/p][p]With the best regards from the entire team at Techland,
The Developers of Dying Light: The Beast[/p][p][/p]

Dying Light: The Beast Gets Pushed to September for Extra Polish


As Dying Light: The Beast approaches its release, the developers at Techland have decided to delay the game by four weeks for “polishing.”





Although Techland understands that the excitement is palpable regarding their upcoming release, Dying Light: The Beast, they’ve made the difficult decision to delay The Beast by four weeks, moving the next title’s release out of the hotter Summer months and into September. The developer decided to delay The Beast to “allow for extra polishing,” and it will now be hitting shelves on September 19, instead of the original August 21 release date.








Techland posted an update to its blog, explaining its reasoning behind the delay. The blog post reads, “It has always been our goal to make Dying Light: The Beast the best Dying Light game we’ve ever released. To honour this promise, we’ve made the decision to move the release date to September 19, 2025, to allow for extra polishing work.” Techland says... Read more

Behind the Scenes: Preview Events

[p][/p][p]Together with our team, Bober the Beaver traveled to Warsaw, Shanghai, and Los Angeles to present Dying Light: The Beast during our preview events! How did it go? See for yourself in our recap video!

Big thanks to our partners IntelGaming, Alienware, and Nvidia for helping us organize the events.
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Dying Light: The Beast Hands-On Preview — Refining The Dying Light Formul


Last week, among a group of gaming news outlets including CGMagazine, I was invited by Polish developer Techland to play a four-hour preview build of Dying Light: The Beast during a hands-on session in sunny downtown Los Angeles, Calif.





While the clear skies and warm weather were completely at odds with the dark, violent and macabre visuals and gameplay we’ve come to expect from the Dying Light franchise for more than a decade, Dying Light: The Beast is shaping up to be not only the most visually impressive instalment in the series yet, but also one of the best-looking and best-playing first-person survival horror games on the market, rubbing shoulders with titles like Resident Evil Village and Dead Island 2.





“This is a beautiful tourist region called Castor Woods,” franchise director Tymon Smektała explained during his brief introduction of the game’s story and its new, idyllic wilderness setting. “Because of how breathtakingly nice it is, how many beautiful vistas you will... Read more