
Dying Light The Beast is almost here, and it's trying to strike a difficult balance. On the one hand, it's looking to the past to create a more survival horror experience similar to the first Dying Light and bringing back the original protagonist, Kyle Crane. On the other, it's being bold with some new gameplay innovations and additions that push the series forward. Techland says that the result of this balancing act will be the most detailed and brutal Dying Light game yet. In a new video, shared exclusively with PCGamesN, the studio hones in on one area where this is extremely evident - its pursuit of realistic environmental gore. Plus, we've got some new comments from Dying Light's franchise director, Tymon Smektala, about creating freakish enemies inspired by Attack on Titan, savage finisher moves, and the choice to add a developer's grandmother's blanket in the game.
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Dying Light The Beast feels refreshing without losing the series' identity