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Dying Light: The Beast News

Dying Light The Beast puts the focus back on the zombies, promises punishment

It feels like there's a checklist that every videogame has to adhere to these days. Does it have a solid, emotion-driven narrative? Is the world seemingly endless? Is it 50 hours long? Videogames just keep getting bigger, but I consistently find that they lose their sparkle as a result. Dying Light 2 was, in some ways, one of those games - the zombies didn't feel like the focus until the introduction of Tower Raid. Dying Light: The Beast, however, promises to go back to the series' survival horror roots, with franchise director Tymon Smektała telling PCGamesN that it's trading out human politics and factional conflict for good ol' fashioned zombie slaying.


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RELATED LINKS:

Dying Light The Beast release date, gameplay, and news

The Dying Light The Beast launch date is confirmed, and there's not long to wait

Dying Light The Beast dev is changing one core mechanic based on player feedback

Dying Light: The Beast director explains how the team caved to popular demand, 'Let's give the players the guns if they want'




One of the most defining elements of Dying Light 2 was its lack of guns. In a post-apocalyptic world where manufacturing had all but ground to a halt, it just made sense that humanity had to make do with what they could actually get, and what's easier to make a spikey stick or an AK-47? But it seems like Techland is going back on this bold decision...
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Techland boss says Dying Light 2 'forgot' what made the series special, but Dying Light: The Beast gets back on track: 'For us, this really is Dying Light 3'




My first surprise of Summer Game Fest came with the very first game I played. Dying Light: The Beast looked excellent in my hour-long demo, which I did not expect coming off Techland's previous disappointing sequel, Dying Light 2: Stay Human...
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Dying Light The Beast release date, gameplay, and news

When is the Dying Light The Beast release date? The newest standalone Dying Light game, now called Dying Light The Beast, originally started out as Dying Light 2 DLC. However, once original protagonist Kyle Crane was brought back and the concept and scale of the expansion grew, Dying Light The Beast spun into a brand-new project.


Dying Light The Beast brings back the horror of Dying Light with terrifying new environments, ties the story in with the first two FPS games, and gives players an introduction to the future of the series. Here's everything we know about the Dying Light The Beast release date window and the zombie game itself so far.


Read the rest of the story...


RELATED LINKS:

Dying Light The Beast puts the focus back on the zombies, promises punishment

The Dying Light The Beast launch date is confirmed, and there's not long to wait

Dying Light The Beast dev is changing one core mechanic based on player feedback

To our incredible Dying Light Community!

[p]This is Tymon again, Dying Light Franchise Director!

As you probably know, the Dying Light: The Beast campaign just kicked off with a teaser at the Summer Game Fest showcase - watch it here! We also had a full gameplay reveal with IGN. I hope you get a chance to check it out, explore what we’re cooking for you, and dive into every detail. Please don’t hesitate to share your thoughts in the comments on our social media!

I’m using this opportunity to write to you sincerely and directly because the game we’re preparing to launch on August 22 - Dying Light: The Beast - is the most important game we have ever created both as a team and as a studio. From the initial concept to the final polish, every decision, every line of code, and every pixel has been crafted with you in mind. Your feedback, enthusiasm, and unwavering support have fueled us every step of the way.

The origins of Dying Light: The Beast might be humble, but I’m extremely proud of everything we achieved as a team here. Thanks to the dedication, passion and creativity of each and every team member - both Dying Light veterans and a number of fresh talents that joined us over the last years - Dying Light: The Beast has grown to the third big game and a serious contender of being the best in the series. I don’t want to overhype it, as you’ll be the final judge of the quality of work we’ve put into the game, but I hope the gameplay trailer teases a little of what I have in mind.

So let’s watch it once again.

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When we say Dying Light: The Beast is a culmination of our 10-year development journey on the series - we mean it. You’ve been with us on this journey together. You supported us on game events all over the world even before Dying Light 1 was released (I still remember Brazilian fans screaming the name of the game next to the EGS stage in 2013!!!). You gave us confidence and made us believe in ourselves when the media reviews of the original weren’t as good as we had hoped. You made us realize that we wanted to give that love and support back by supporting the Dying Light games for many years.

That’s why we decided to start the final stretch of development with a Community Hands-On Event where we invited a number of our most dedicated fans - each one with 500+ hours in Dying Light games - to see the game for themselves. The whole group spent a day at our office and played a big chunk of the first hours of the game. I was literally teary eyed when I invited these friends to our humble playtest room, as this was the first moment when someone from outside the studio was playing the game. I’m happy to report they enjoyed what they played a lot, and the feedback we collected was and will be very helpful in the last amount of tweaks and improvements we’re planning to do before the release. You can check a video from this event below.

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We can’t wait for you to see what else we’ve got in store during this intense campaign leading up to release. We’ve got plenty prepared for the upcoming weeks, so follow us on our social media to not miss a thing!

And if you like what you see, share it. Tell your friends about this nice open world survival horror game from a crazy studio somewhere in Poland - get them hyped for parkour, brutal combat, immersive survival, and full co-op with shared story progression. Your support means a lot in this final stretch!

Thank you!

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