Demo 1.1.0 Update
Greetings to all of our Master of Piece fans!
Today, we are pleased to present the 1.1.0 update, which address issues discovered after the 1.0.3 patch. This update includes fixes for reported issues, as well as improvements based on your feedback to enhance the overall gameplay experience.
[General]
• Added French, German, Spanish, Russian, and Italian (temporary translations).
• Improved performance to ensure the game runs smoothly in the background.
[Gameplay]
• Added a cost system in battles.
• The cost system now allows players to change the positions of mercenaries deployed during battles.
• Improved the boss battle logic to ensure that no mercenaries are left unused.
• Corrected the information displayed for upgrades at the Shaman’s Hut.
• Modified the system to allow players to select which mercenary will receive random positive rumors.
• Improved the layout of some UI elements for a more intuitive screen design.
• Ensured that even empty traits and rumor slots are displayed in the mercenary info UI.
[Bug Fixes]
• Fixed a bug where the Enter key did not work correctly when set as a shortcut.
• Fixed a bug where the trait 'Combat Readiness' and the relic 'Iron Cross' was activated before the first round of battle.
• Fixed a bug where some relic effects obtained through card events did not activate.
• Fixed a bug where drag-and-drop mercenary deployment during battles did not function correctly.
• Fixed a bug where battle items could not be obtained in the bookstore.
• Fixed a bug where graphic settings changed on its own.
Stay tuned for more updates, and connect with us in our Discord and social media below!
Today, we are pleased to present the 1.1.0 update, which address issues discovered after the 1.0.3 patch. This update includes fixes for reported issues, as well as improvements based on your feedback to enhance the overall gameplay experience.
[General]
• Added French, German, Spanish, Russian, and Italian (temporary translations).
• Improved performance to ensure the game runs smoothly in the background.
[Gameplay]
• Added a cost system in battles.
• The cost system now allows players to change the positions of mercenaries deployed during battles.
• Improved the boss battle logic to ensure that no mercenaries are left unused.
• Corrected the information displayed for upgrades at the Shaman’s Hut.
• Modified the system to allow players to select which mercenary will receive random positive rumors.
• Improved the layout of some UI elements for a more intuitive screen design.
• Ensured that even empty traits and rumor slots are displayed in the mercenary info UI.
[Bug Fixes]
• Fixed a bug where the Enter key did not work correctly when set as a shortcut.
• Fixed a bug where the trait 'Combat Readiness' and the relic 'Iron Cross' was activated before the first round of battle.
• Fixed a bug where some relic effects obtained through card events did not activate.
• Fixed a bug where drag-and-drop mercenary deployment during battles did not function correctly.
• Fixed a bug where battle items could not be obtained in the bookstore.
• Fixed a bug where graphic settings changed on its own.
Stay tuned for more updates, and connect with us in our Discord and social media below!