Master of Piece is Finally Out! + Early Access Roadmap
[p]Hello Commanders,[/p][p]We’re excited to announce that Master of Piece is now available on Steam in Early Access.[/p][p]This marks a major milestone for us—and the beginning of a new chapter for the game. Since the first demo, your feedback and support have played a huge role in shaping Master of Piece, and Early Access allows us to continue that journey together.[/p][p][/p][h3]What’s coming with the Early Access launch[/h3][p]The Early Access release of Master of Piece introduces major new content and systems, including:[/p]
[/p][p]Although we are predicting a very dynamic Early Access period with hopefully lots of player feedback, we would like to present a roadmap that we have planned for the development. [/p][p][/p][p]Of course, this is subject to change, but that does not mean we would be neglecting all of the things written below. Through receiving player feedback and suggestions, we would be constantly re-organizing our priorites in terms of polishing the game, and factors that are the most urgent would be handled first in our dev schedules. [/p][p][/p][p]The Roadmap for now, is as follows.[/p][p][/p][p]2026 Q1[/p]
- [p]A new playable commander, Libius, with unique mechanics and playstyle[/p]
- [p]Two new playable regions, expanding the world and enemy variety[/p]
- [p]The Outpost system, which grants permanent upgrades to your runs[/p]
- [p]The Hall of Fame system, featuring achievement-style challenges[/p]
- [p]A revamped narrative and storyline, complete with an ending[/p]
- [p]A new Record system to track your progress and accomplishments[/p]
- [p]Expanded Ordeal systems, adding multiple layers of difficulty and challenge[/p]
- [p]New relics[/p]
- [p]New items [/p]
- [p]4 new bosses[/p]
- [p]4 new elite enemy encounters[/p]
- [p]Daily Challenge Mode[/p]
- [p]New Commander[/p]
- [p]New ending (the True Ending of the game)[/p]