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Master of Piece News

Demo 1.1.0 Update

Greetings to all of our Master of Piece fans!

Today, we are pleased to present the 1.1.0 update, which address issues discovered after the 1.0.3 patch. This update includes fixes for reported issues, as well as improvements based on your feedback to enhance the overall gameplay experience.

[General]
• Added French, German, Spanish, Russian, and Italian (temporary translations).
• Improved performance to ensure the game runs smoothly in the background.

[Gameplay]
• Added a cost system in battles.
• The cost system now allows players to change the positions of mercenaries deployed during battles.
• Improved the boss battle logic to ensure that no mercenaries are left unused.
• Corrected the information displayed for upgrades at the Shaman’s Hut.
• Modified the system to allow players to select which mercenary will receive random positive rumors.
• Improved the layout of some UI elements for a more intuitive screen design.
• Ensured that even empty traits and rumor slots are displayed in the mercenary info UI.

[Bug Fixes]
• Fixed a bug where the Enter key did not work correctly when set as a shortcut.
• Fixed a bug where the trait 'Combat Readiness' and the relic 'Iron Cross' was activated before the first round of battle.
• Fixed a bug where some relic effects obtained through card events did not activate.
• Fixed a bug where drag-and-drop mercenary deployment during battles did not function correctly.
• Fixed a bug where battle items could not be obtained in the bookstore.
• Fixed a bug where graphic settings changed on its own.

Stay tuned for more updates, and connect with us in our Discord and social media below!

🎉We've reached 10,000 Wishlists! Thank you so much!

Greetings to all of our Master of Piece fans!

Since the release of our demo, many players have tried out our game and shared their reviews and videos.
We sincerely thank every one of you who played the demo.

🎉 Thanks to your incredible support, our game has reached 10,000 wishlists! 🎉

We are truly grateful.
It is all from your interest in Master of Piece that we’ve come this far.

We’ll continue to work hard and put even more effort into making the game the best it can be.

Stay tuned for more updates, and connect with us in our Discord and social media below!

Steam key winner announcement for the 2nd CBT survey

Greetings to all of our Master Piece fans!

Sorry for the delayed announcement for the 2nd Global CBT, and thank you all for participating in the CBT during November last year.

To express our gratitude, we have promised to give away 20 steam keys to random participants. Although we were planning to announce the winners in accordance to the release schedules, there were several inquiries regarding the giveaway results, and thus we are announcing it at an earlier period.

number
mail
1
sera***@naver.com
2
zarah***@gmail.com
3
plusv***@gmail.com
4
daad1***@daum.net
5
DLi***@gmail.com
6
877***@gmail.com
7
syn***@yahoo.com
8
thegoodgu***@gmail.com
9
acheun***@gmail.com
10
yeoj1***@naver.com
11
fred.quattr***@gmail.com
12
kylegendrea***@gmail.com
13
thec***@gmail.com
14
kkoles***@hotmail.com
15
gnsdl***@naver.com
16
cadenhur2***@gmail.com
17
tjd5***@naver.com
18
xiangzhe.ch***@gmail.com
19
s*@simonboxer.com
20
zxcasd***@naver.com


We will give away the steam keys when the game is officially released.

Stay tuned for more updates, and connect with us in our Discord and social media below!

Demo 1.0.3 Patch Notes

Greetings to all of our Master of Piece fans!

We have fixed additional issues identified since the last patch.

Common
[Bug Fixes]
- Fixed a bug where the BGM does not play.

[Gameplay]
- We've slightly softened the difficulty of boss battles and elite battles.

Stay tuned for more updates, and connect with us in our Discord and social media below!

Demo 1.0.2 Patch Notes

Greetings to all of our Master of Piece fans!

Since we released the demo last week, we've had a lot of people play our demo.
We'd like to thank everyone who has played the demo.

Your reviews after playing are always very helpful!

Today we're happy to share the 1.0.2 patch notes, which include bug fixes and improvements we've found since last week.

General
[General]
- Optimized the file size (down to 700MB!)

[Gameplay Improvements]
- Added a reminder popup that double checks your action if you leave without taking the battle reward.
- Added an in-game line to indicate that not selecting any rumors will be irreversible.
- Added an in-game line to remind players that if they select a mercenary with a rumor in a saloon, the existing rumor will be lost.

[Bug Fixes]
- Fixed a bug where the tile effect 'fog' was not visible.
- Fixed a bug that occurred when selecting 'Abandon Journey' at the end of a battle.

Stay tuned for more updates, and connect with us in our Discord and social media below!