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Master of Piece News

Early Access Patch 1.5.52

[p]Hello Commanders,
This is I M GAME.[/p][p]Today, we’d like to inform you of the bug fixes and improvements included in the additional Patch 1.5.52.[/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where clicks were only recognized when double-clicking intermittently.[/p]
  • [p]Fixed a bug where the reward popup from Card Events was displayed above the Journey Map and Collection screens.[/p]
  • [p]Fixed several translation issues in German, Russian, Spanish, and Portuguese.[/p]
[h3]Other Improvements[/h3]
  • [p]Added a “Do Not Show Again” option to the Early Access popup.[/p]
  • [p]Removed the transition animation when opening and closing the Settings screen.[/p]
  • [p]Adjusted defeat conditions: if all allied mercenaries die during battle, it will now count as a total defeat, even if items or the Commander’s ability remain.[/p]
  • [p]Adjusted Battle Events so enemy mercenaries are deployed after the transition ends.[/p]
  • [p]Adjusted Building Events so NPC dialogue begins after the transition ends.[/p]
  • [p]You can now hover over items in the Item Removal popup to view their details.[/p]
  • [p]Updated the Mercenary Compendium so locked mercenaries are displayed in unlockable order.[/p]
  • [p]Improved enemy mercenary deployment AI.[/p]
  • [p]You can now open the Settings screen with the ESC key during Card Events.[/p]
  • [p]Updated the relic Iron Cross as follows:[/p]
[h3]Base[/h3]
  • [p]Before:[/p]
    • [p]At the end of each round, a random allied mercenary with 1 Attack in your hand or on the battlefield gains +2 Attack.[/p]
  • [p]After:[/p]
    • [p]At the end of each round, a random allied mercenary with 1 Attack on the battlefield gains +2 Attack.[/p]
[h3]Upgraded[/h3]
  • [p]Before:[/p]
    • [p]At the end of each round, a random allied mercenary with 1 Attack in your hand or on the battlefield gains +3 Attack.[/p]
  • [p]After:[/p]
    • [p]At the end of each round, a random allied mercenary with 1 Attack on the battlefield gains +3 Attack.[/p]
[h3][/h3][p]Thank you as always,
and we hope you’ll continue to join us on the next journey of Master of Piece.
[/p]

Early Access Patch 1.5.51

[p]Hello Commanders,
This is I M GAME.[/p][p]Today, we’d like to inform you of the bug fixes and improvements included in the additional Patch 1.5.51.[/p][p][/p][h3]\[Bug Fixes][/h3]
  • [p]Fixed a bug where activating the Anesthetize trait would occasionally cause a crash.[/p]
  • [p]Fixed an issue where the first character was cut off in the keyboard shortcut settings screen.[/p]
  • [p]Corrected an English translation error in the Absorption trait.[/p]
  • [p]Fixed a bug where the detailed information window in the Battle Log would not be disabled.[/p]
  • [p]Fixed an issue where the refresh button in Boot Camp was activated even without Dice.[/p]
[h3]\[Other][/h3]
  • [p]Adjusted the Protection trait to function based on the amount of Resolve created or granted, instead of triggering whenever Resolve is created or granted.[/p]
  • [p]Added an automatic Hourglass usage popup when the player is defeated in battle or has no remaining allied Pieces.[/p]
  • [p]Improved camera movement on the Journey Map by enabling mouse scroll input and smoothing the movement.[/p]
  • [p]Updated buildings activated by the Strategist’s Compass Relic to allow viewing of Relic descriptions.[/p]
  • [p]Replaced the Simplified/Traditional Chinese fonts with more readable ones.[/p]
[h3][/h3][p]Thank you as always,
and we hope you’ll continue to join us on the next journey of Master of Piece.
[/p]

Early Access Patch 1.5.50

[p]Hello Commanders,
This is I M GAME.[/p][p]Today, we’d like to inform you of the bug fixes and improvements included in the additional Patch 1.5.50.[/p][p][/p][h3]\[Bug Fixes][/h3]
  • [p]Fixed an issue where the number of upgrades was incorrectly set when enhancing relics at the Altar of Fire.[/p]
  • [p]Fixed an issue where the Coffin of Pain obstacle was affected by the Riposte trait.[/p]
  • [p]Fixed a bug where the Protection trait would activate even while it was in hand.[/p]
  • [p]Fixed English and Japanese localization issues for the Sword of the Dead obstacle.[/p]
  • [p]Fixed an issue where items were duplicated when restarting during reward events.[/p]
  • [p]Fixed an issue where the death animation played incorrectly when the Dragon Cult Leader was defeated via the Riposte trait.[/p]
  • [p]Fixed an issue where HP increases from Ordeal were displayed incorrectly in the boss detail window.[/p]
  • [p]Fixed localization issues with the Garrison in Russian, German, and Spanish.[/p]
[h3][/h3][p]Thank you as always,
and we hope you’ll continue to join us on the next journey of Master of Piece.
[/p]

Early Access Patch 1.5.49

[p]Hello Commanders,
This is I M GAME.[/p][p]Today, we’d like to inform you of the bug fixes and improvements included in the additional Patch 1.5.49.[/p][p][/p][h3]\[Bug Fixes][/h3]
  • [p]Fixed an issue where incorrect tiles were highlighted when restarting a run while holding the ‘Pioneer’s Compass’ relic.[/p]
  • [p]Fixed an issue where the completion conditions for Ordeal-related achievements were displayed incorrectly.[/p]
  • [p]Fixed an issue related to the ‘View Upgrades’ button for mercenaries without traits in the Codex.[/p]
  • [p]Fixed an issue where status effect descriptions were missing from relic tooltips in the Codex.[/p]
  • [p]Fixed an issue that occurred during the reset process of the Commanding Longsword usage count.[/p]
  • [p]Fixed an issue where relic placement became misaligned when placing relics rapidly at the Altar of Fire.[/p]
  • [p]Fixed an issue where the ‘Red Robe’ relic was applied to deceased mercenaries.[/p]
  • [p]Fixed an issue where attacking ‘Coffin of Pain’ with a piece that had Counterattack caused infinite counterattacks.[/p]
  • [p]Fixed an issue where the ‘Exploitation’ trait was not deactivated if it failed to trigger after the first round.[/p]
  • [p]Fixed an issue where the ‘Veil’ trait was not removed immediately after an attack, allowing evasion to persist into subsequent counterattacks.[/p]
  • [p]Fixed an issue where the achievements ‘Full Development’, ‘Flawless’, and ‘You will die alone’ were not being evaluated correctly.[/p]
  • [p]Fixed an issue where achievements earned in the Hall of Fame were not properly reflected on Steam.[/p]
  • [p]Improved crash stability issues occurring on certain devices.[/p]
[h3]\[Miscellaneous][/h3]
  • [p]Improved wording in some trait descriptions to reduce confusion (e.g., Guard).[/p]
  • [p]Adjusted the detailed information window to appear above record unlock notifications.[/p]
  • [p]Updated the detailed information window so granted relic effects are displayed using the relic’s actual name instead of ‘Relic’.[/p]
  • [p]Fixed Japanese typos in the Expedition Commander ability unlock popup.[/p]
  • [p]Fixed Japanese typos in the card event choices for ‘Shadow in the Smoke’.[/p]
  • [p]Fixed highlight issues in the upgraded description of the ‘Uncontrollable’ trait in trait upgrade rewards.[/p]
[p][/p][p]Thank you as always,
and we hope you’ll continue to join us on the next journey of Master of Piece.
[/p]

Early Access Patch 1.5.48

[p]Hello Commanders,
This is I M GAME.[/p][p]Today, we’d like to inform you of the bug fixes and improvements included in the Patch 1.5.48.[/p][p][/p][h3]\[Bug Fixes][/h3]
  • [p]The temporary placeholder audio that has remained in the game has been replaced with the official audio.[/p]
[p][/p][p]Thank you as always,
and we hope you’ll continue to join us on the next journey of Master of Piece.
[/p]