1. Hard Time III
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  3. v1.0.2

v1.0.2

Thanks to some of the more constructive feedback, we were already able to iron out a lot of teething problems:
- New missions involve delivering furniture, smashing furniture, and gaining/losing weight.
- Missions may ask that something be delivered to a specific cell.
- An extreme punishment involves having your limbs cut off!
- People with no legs are encouraged to go to hospital to restore them.
- Dying fades more gradually into the Hall Of Fame with melancholy music.
- Headless people are always assumed to be dead (and are properly eliminated from fight scenes).
- Gun fatalities are correctly attributed to the shooter.
- Discovered dead bodies are less likely to result in your arrest unless they were witnessed at the time.
- Deceased characters can no longer appear as jurors (and therefore no longer get revived!).
- Only changing a character's role from "Deceased" restores their missing limbs in the editor.
- The game no longer crashes when somebody wears multiple layers that could have prison numbers written on them. Only the top layer qualifies while the underneath layer can be painted any colour.
- Prison costume overrides can be previewed in the editor as soon as you navigate away from the "Costumes" tab or change their home block.
- Abusing the wristband layer to access an upper arm sleeve still paints it the correct prison colour.
- Hypocritical arrests are no longer criticized repeatedly.
- Wardens are less likely to be accused of "assaulting" or "robbing" a wanted criminal (although it's not impossible to be accused of going too far).
- "Assault" charges are escalated to "Murder" if the victim dies later.
- Arresting officers no longer lose the weapons they were carrying after a court case.
- Detentions are longer and enforced more strictly, but detained prisoners aren't asked to go anywhere else.
- Nobody knows where people in parts unknown ("Location 0") are when asked.
- You cannot spam sleep to fast-forward time when you're full of energy.
- It's forbidden to change your facial structure if you don't have hundreds of dollars to pay for the surgery.
- Flying/falling over the prison lockers is more likely to land you back into the middle.
- Phones vibrate more to be visible from a distance.
- Wardens can be criticized for sleeping at work instead of at home!
- Computers can reveal the personal information of other characters depending on the hacker's "Skill"!
- Civilians that get stuck inside the prison (i.e. fired officers) are no longer prevented from leaving (access is only blocked from the outside).
- Jumping (or stepping) into the police station windows no longer glitches through them.
- Looking at a prisoner helps to chase them out of a location (or into their cell) to lock it down.
- New arcade cabinet design.
- Objects don't always return to the exact same place they were taken from.
- Slight changes to the default characters (with more realistic ages).
- Washing in a sink cleans all limbs instead of just the hands (but half as quickly as a shower would).
- Restored the risk of a bad reaction to alcohol.
- Adrenaline rushes boost your health.
- Generated characters reset any lost limbs instead of inheriting them.