[v201 Hotfix Note] New Update & Bug Fixes 15–17
Hello, this is the development team of Backroom Company.
First of all, thank you sincerely for your interest in Backroom Company and for playing the game.
We are an indie development team based in Korea, and we continue to deliver updates and improvements even after the official release to provide a better gameplay experience.
Even now, after the official release, we plan to continue patching and adding new content to enhance the overall quality of the game.
If you have experienced any inconvenience or bugs while playing, we sincerely apologize.
We will do our best to fix any identified issues as quickly as possible.
Your valuable feedback means a lot to us.
While we may not be able to perfectly satisfy every player’s preferences and play style, we will strive to incorporate as many opinions as possible and develop Backroom Company into a more polished game.

The August 5 patch was successfully completed. (KST 15:00)
The August 5 patch was successfully completed. (KST 23:30)
The August 6 patch was successfully completed. (KST 17:00)
The following fixes and adjustments have been applied with this patch.
Please review the details below for a better gameplay experience.

[h3] [Hotfix Notes] [/h3]

We will continue doing our best to make Backroom Company a better experience.
Thank you for your continued interest and support.
First of all, thank you sincerely for your interest in Backroom Company and for playing the game.
We are an indie development team based in Korea, and we continue to deliver updates and improvements even after the official release to provide a better gameplay experience.
Even now, after the official release, we plan to continue patching and adding new content to enhance the overall quality of the game.
If you have experienced any inconvenience or bugs while playing, we sincerely apologize.
We will do our best to fix any identified issues as quickly as possible.
Your valuable feedback means a lot to us.
While we may not be able to perfectly satisfy every player’s preferences and play style, we will strive to incorporate as many opinions as possible and develop Backroom Company into a more polished game.

The August 5 patch was successfully completed. (KST 15:00)
The August 5 patch was successfully completed. (KST 23:30)
The August 6 patch was successfully completed. (KST 17:00)
The following fixes and adjustments have been applied with this patch.
Please review the details below for a better gameplay experience.

[h3] [Hotfix Notes] [/h3]
- Reduced the spawn rate of slimes in the “Swimming Pool” map on Easy and Normal difficulties to reduce gameplay pressure.
- Fixed an issue where glass in certain areas of the “Swimming Pool” map was rendered abnormally.
- Improved stability to prevent unexpected crashes in certain situations.
- Fixed a crash that occurred when reloading saved special items like “Meat” or “Mine” in the hub.
- Fixed an issue in the “Parking Lot” map’s story mode where the bomb bag couldn’t be picked up during the “Rush Hour” puzzle.
- Improved overall stability to address cases where the game would suddenly close without warning.
- Fixed an issue where a defeated creature would remain frozen in animation for the host but continue to chase the client while invisible.
- Fixed an issue where the final memo in the ending stage was difficult to read.
- Fixed an issue where creatures wouldn’t stop their attack animation even after being killed mid-attack.
- Reduced the number of creatures that appear simultaneously in the exploration phases of the “Hotel” and “Swimming Pool” maps to lower difficulty.
- On the “Hotel” map’s exploration phase, when a narrow room is selected, adjusted the creature spawn interval from 60 to 70 seconds.
- Increased the reward time multiplier to 1.67× for photographing noclip objects or anomalies.
- Fixed a performance issue where CPU usage spiked excessively when cars moved during the “Parking Lot” map’s exploration phase.
- Fixed an issue where “Skin Stealer” would display abnormal animations when stunned before transforming.
- Fixed an issue where certain death-related achievements wouldn’t unlock properly.

We will continue doing our best to make Backroom Company a better experience.
Thank you for your continued interest and support.