[v202 Hotfix Note] New Update & Bug Fixes 1–4
Hello, this is the Backroom Company development team.
First of all, we would like to sincerely thank you for your interest in Backroom Company and for playing our game.
We are an indie development studio from Korea, and even after the official launch, we continue to provide updates and improvements to deliver a better gaming experience.
Even after the release of the full version, we plan to continue implementing various patches and content updates to further enhance the quality of the game.
If you have experienced any inconvenience or bugs during gameplay, we sincerely apologize and will do our best to fix the issues as quickly as possible.
Your valuable feedback is a great help to us.
While it may not be possible to fully satisfy every player’s preferences and play style, we will strive to gather and reflect as many opinions as possible to make Backroom Company an even more complete game.

The August 7 patch was successfully completed. (KST 18:30)
The August 7 patch was successfully completed. (KST 20:00)
The August 7 patch was successfully completed. (KST 23:30)
The August 8 patch was successfully completed. (KST 13:30)
The following changes have been applied in this patch.
Please check the details below to ensure a better gameplay experience.

[h3] [Artifact Balance Adjustments] [/h3]
[h3] [Sound and Effect Improvements] [/h3]
[h3] [Bug Fixes] [/h3]

We will continue to work to provide an even better experience in Backroom Company.
Thank you for your continued interest and support.
First of all, we would like to sincerely thank you for your interest in Backroom Company and for playing our game.
We are an indie development studio from Korea, and even after the official launch, we continue to provide updates and improvements to deliver a better gaming experience.
Even after the release of the full version, we plan to continue implementing various patches and content updates to further enhance the quality of the game.
If you have experienced any inconvenience or bugs during gameplay, we sincerely apologize and will do our best to fix the issues as quickly as possible.
Your valuable feedback is a great help to us.
While it may not be possible to fully satisfy every player’s preferences and play style, we will strive to gather and reflect as many opinions as possible to make Backroom Company an even more complete game.

The August 7 patch was successfully completed. (KST 18:30)
The August 7 patch was successfully completed. (KST 20:00)
The August 7 patch was successfully completed. (KST 23:30)
The August 8 patch was successfully completed. (KST 13:30)
The following changes have been applied in this patch.
Please check the details below to ensure a better gameplay experience.

[h3] [Artifact Balance Adjustments] [/h3]
- Moss Jelly Brain: Reduced maximum stamina and recovery speed.
- Almond Milk: Decreased automatic health regeneration per second.
- Noclip Stabilization Add-on Module: Reduced probability of elevator transfer.
- Burnt Tinder Bundle: Reduced item value increase, slightly increased allocation increase.
- Someone’s Axe: Increased stamina consumption.
- Broken Mirror Ball: Increased damage per second and added health recovery while dancing.
- 4-Way Flashlight: Reduced battery capacity and lowered health recovery of targets exposed to light.
- Eternally Burning Boots: Reduced damage while running and improved running speed bonus.
- Flare Grenade: Significantly reduced damage.
[h3] [Sound and Effect Improvements] [/h3]
- Adjusted overall sound balance.
- Improved stability of certain voice playback.
[h3] [Bug Fixes] [/h3]
- Fixed an issue where the game would unexpectedly close upon reconnecting after using the “Red Thread” artifact.
- Fixed an issue where using the “Dirty Wedding Ring” artifact caused the player’s hitbox to become abnormally large.

We will continue to work to provide an even better experience in Backroom Company.
Thank you for your continued interest and support.