Diary #68 - 1.2.14 Release Notes
[p]Surprise, it's another update for Iron Village! Iron Village got a big bump in sales recently, which initially looked like an end-of-sale spike, but turned out to be driven by this video by the Geek Cupboard:[/p][p][/p][previewyoutube][/previewyoutube][p]It's awesome to see Iron Village popping up still, but of course more players means more opportunities for bug reports! There were two bugs reported last week:[/p]
- [p]On Android, the foundation for the Magick Transformer was missing, so the player couldn't build it.[/p]
- [p]On the Steam Deck (but also PC), the controller would stop responding when going back to the menu, even though the menu was in focus.[/p]
- [p]Fixed an issue where corn fields (and only corn fields) were being drawn above buildings in front of them.[/p]
- [p]Added an error dialog to the game to display errors that would normally only be seen in the logs. (Note that it doesn't capture all errors, only those in select sensitive areas of the code, like loading.)[/p]
- [p]Fixed an issue where the Maximum Production Rate button wouldn't appear in the Railway Status Window immediately after building the Railway HQ.[/p]
- [p]Added code to build the Magick Transformer Site on loading a game if it should be there.[/p]
- [p]Fixed an issue where Steam Input would no longer respond after exiting to the main menu.[/p]