Mystopia - Day Three Update
[p]Hey everyone! 👋 How's it going? Thank you so much for you interest in Mystopia, hope you're having fun! ❤️[/p]
[p]We've releasing a day three updates and bug fixes, adding storage boxes, quality of life updates featuring cauldron, better block density algorithm, and fixing various save & load related bugs ✨ You can read about them below:[/p]
[h2]Storage Boxes[/h2]
[p]Introducing Storage Boxes: Use them to organize your worlds better! Each one can hold up to eight blocks and contains a surprise! Click on them to see what's inside.[/p]

[h2]Cauldron Improvements[/h2]
[p]When you hover over the cauldron, it will now show you which items you can throw into it to craft potions.[/p]

[h2]Block Algorithm Improvements[/h2]
[p]With today's update, you'll now receive more ground blocks than before. We're actively working on improving the block density algorithm, and each update will bring further enhancements![/p]
[h2]Mode Selection[/h2]
[p]A way has been added to get back into the game mode selection panel when selecting a game mode in a new save file.[/p]
- Fixed a bug where the some of the blocks wouldn't be able to wouldn't be able to load if the scene is too big.
- Fixed a bug where the game would be saved into wrong file when loaded scenes way and back.
- Fixed a bug where the worlds might have the wrong screenshots.
- Fixed a bug where screens with ultra-wide resolutions (e.g., 3840×1080) couldn't display certain parts of the Screenshot and Creative Mode UI.
- Fixed a bug where it was harder to place blocks behind the following blocks due to oversized colliders: Green Bonsai Tree, Pink Bonsai Tree, Yellow Bonsai Tree.
- Fixed a bug where the following blocks were named wrong: Pine Trees.
- Fixed a bug where pressing the F key to teleport into souls would sometimes not work.
[p]We've releasing a day three updates and bug fixes, adding storage boxes, quality of life updates featuring cauldron, better block density algorithm, and fixing various save & load related bugs ✨ You can read about them below:[/p]
Updates
[h2]Storage Boxes[/h2]
[p]Introducing Storage Boxes: Use them to organize your worlds better! Each one can hold up to eight blocks and contains a surprise! Click on them to see what's inside.[/p]

[h2]Cauldron Improvements[/h2]
[p]When you hover over the cauldron, it will now show you which items you can throw into it to craft potions.[/p]

[h2]Block Algorithm Improvements[/h2]
[p]With today's update, you'll now receive more ground blocks than before. We're actively working on improving the block density algorithm, and each update will bring further enhancements![/p]
[h2]Mode Selection[/h2]
[p]A way has been added to get back into the game mode selection panel when selecting a game mode in a new save file.[/p]
Bug Fixes
- Fixed a bug where the some of the blocks wouldn't be able to wouldn't be able to load if the scene is too big.
- Fixed a bug where the game would be saved into wrong file when loaded scenes way and back.
- Fixed a bug where the worlds might have the wrong screenshots.
- Fixed a bug where screens with ultra-wide resolutions (e.g., 3840×1080) couldn't display certain parts of the Screenshot and Creative Mode UI.
- Fixed a bug where it was harder to place blocks behind the following blocks due to oversized colliders: Green Bonsai Tree, Pink Bonsai Tree, Yellow Bonsai Tree.
- Fixed a bug where the following blocks were named wrong: Pine Trees.
- Fixed a bug where pressing the F key to teleport into souls would sometimes not work.