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Mystopia - v1.0.5 Update

[p]Hey everyone! 👋
Thank you so much for playing Mystopia — we hope you're having a great time! ❤️[/p][p]We’re excited to release the v1.0.5 update, featuring Steam Cloud support, smoother game feel, and a ton of bug fixes and improvements.[/p][p]Check out the full patch notes below:[/p][p][/p]
Updates
[h3]Pillows can now stack on top of each other![/h3][p][/p][p][/p][h3]World names in the Save State UI are now color-coded to show which world you're playing.[/h3][p][/p][p][/p][h3]Other Updates[/h3]
  • [p]Steam Cloud support is now live — no action needed, it's enabled by default.[/p]
  • [p]Storage Box opening/closing animation is now 20% faster.[/p]
  • [p]Storage Box animations have been greatly improved.[/p]
  • [p]Pentagram refresh cost now increases by 1 each use, instead of doubling.[/p]
  • [p]Save State UI has been slightly cleaned up.[/p]
  • [p]World lights no longer move.[/p]
  • [p]Camera movement is now smoother. [/p]
[p][/p]
Bug Fixes
[h3]Pentagram[/h3]
  • [p]Fixed a bug where the Pentagram would sometimes have the same block as before, even after refreshing it.[/p]
  • [p]Fixed a bug where the Pentagram would sometimes have the same block in the second and third positions.[/p]
  • [p]Fixed a rare case where moving train rails spawned from the Pentagram might cause the game to softlock.[/p]
[h3]Blocks[/h3]
  • [p]Fixed a bug where the Kava Bowl would spawn potion items on top of existing potion items.[/p]
  • [p]Fixed a bug where it was not possible to place blocks on Yellow Grass Ground or Yellow Grass Slab.[/p]
  • [p]Fixed a bug where you could place blocks over some ground sets' ramps or solo blocks, even though you shouldn't be able to.[/p]
  • [p]Fixed a bug where some ramp blocks weren't registered as such.[/p]
  • [p]Fixed a bug where the following grounds were not conjoinable: Stone Ground, Stone Slab, Yellow Grass Ground and Yellow Grass Slab.[/p]
  • [p]Fixed a bug where some blocks did not have the correct transformations.[/p]
  • [p]Fixed a bug where the Stone Ground Slab was missing textures.[/p]
  • [p]Fixed a bug where the grass ground leaves might overlap with some blocks.[/p]
[h3]UI & Visuals[/h3]
  • [p]Fixed text overlap in the credits animation.[/p]
  • [p]Fixed some localization bugs.[/p]
  • [p]Fixed text issues on the save file UI.[/p]
  • [p]Fixed a bug where starting a new game and then trying to return to the menu wouldn't close the game mode UI.[/p]
  • [p]Fixed a bug where an information UI (such as the Cauldron or Pentagram) could be seen again after restarting the game.[/p]
[h3]Camera[/h3]
  • [p]Fixed a bug where the camera position was saved and loaded incorrectly, resulting in issues with its position and rotation.[/p]
  • [p]Fixed a bug where, in some cases, the camera position and rotation wouldn't load at all.[/p]
  • [p]Pressing the F key now teleports the camera to a soul even though there's only one soul.[/p]
[h3]Save States[/h3]
  • [p]Fixed a bug where starting a new game twice would prevent the first one from being saved.[/p]
  • [p]Fixed a bug where the game wasn't saved if a new game was started twice in a row without saving or auto saving the game.[/p]
  • [p]Fixed a bug where changing a world would reset the settings to their last saved values.[/p]