Maintenance Complete - Balance Changes Now Live
Hello Robocrafters,
We are now out of maintenance! We had 121 votes in the community balance feedback poll, which resulted in the following changes being made:
The full results can be viewed via the following link:
https://docs.google.com/document/d/1_JIDYM9ja-aZ06CR5RSd8Bxv_rIjGMyO0yzkK_FmZsc/edit
Build, Drive, Fight
We are now out of maintenance! We had 121 votes in the community balance feedback poll, which resulted in the following changes being made:
Weapons
Laser
- No changes
- Damage [10% Reduction]
- Shots per Second decreased [Was 6.6 shots now 5]
- Damage [5% Increase]
- Movement inaccuracy reduced
- Healing [5% Increase]
- Projectile Speed [25% Increase]
- Energy per shot [9% Reduction]
- Damage per shot [10% Increase]
- Projectile Speed [20% Increase]
- Damage per stack [5% Reduction]
- Damage [10% Decrease]
- Energy per Shot [10% Decrease]
- Damage [5% Increase]
- Shots per second decreased [Was 1.02 shots now 1.11]
- No changes
- Damage [10% Reduction]
- Health [10% Increase]
- Damage [5% Increase]
- Shots per second increased [Was 5.7 now 6]
- Energy per shot [8% Reduction]
Movement
Wheel
- Health [5% Increase]
- Agility increased
- Health [10% Increase]
- Top Speed [2.5% Increase]
- Agility increased
- Health [7.5% Increase]
- Agility for Heavy Vehicles increased
- Health [Increase 5%]
- Top Speed [Increase 5%]
- Agility increased
- Jump Height [10% Increase]
- Health [Increase 5%]
- Top Speed [Increase 5%]
- Agility increased
- Jump Height [10% Increase]
- Health [10% Increase]
- Top Speed [5% Increase]
- Agility increased
- Optimum carry mass [10% Increase]
- Agility for Heavy Vehicles reduced
- Agility for Heavy Vehicles increased
- Optimum carry mass [10% Increase]
- Agility for Heavy Vehicles increased
- Top Speed [15% Increase]
- Spin-up Time [20% Reduction]
- No changes
Cubes
Medium Cubes, Compact Cubes, Helium, Rods, Struts
- No changes
- Health [5% Increase]
- Health [10% Increase]
- Health [10% Increase]
Modules
Energy Module, Disc Shield Module, Ghost Module & EMP Module
- No changes
- Range [13.7% Increase]
- Reveal Duration [7.5 second Increase]
- Cooldown [5 second reduction]
The full results can be viewed via the following link:
https://docs.google.com/document/d/1_JIDYM9ja-aZ06CR5RSd8Bxv_rIjGMyO0yzkK_FmZsc/edit
Build, Drive, Fight