1. To Kill a God
  2. News
  3. Hotfix 16/10

Hotfix 16/10

Hotfixes 16/10:
  • Fixed a bug where relics gave way more than the intended values for specific skills.
  • Fixed bug with relics and enhancing skills. (Also works for Sucellus)
  • Fixed a bug where triggers would not properly work.
  • Changed visuals for the poison puddle left by the Throw Poison Flask skill to better reflect the actual damage area of the skill.
  • Fixed a bug where increases to AOE cause by enhancers would not reflect to a skill's visual effect.
  • Put sound effects into the SFX bus. (No more loud noises that don't respect the volume settings)
  • Adjustments to portal looks.
  • Added a new item as a reward for players who manage to beat the boss in this version of the demo.


Hotfixes 14/10: (Was only posted on discord)
  • Fixed a bug that allowed players to start multiple rooms by repeatedly clicking the travel button.
  • Players are now invulnerable once a room ends
  • Changed the level that the boss comes for the player from 20 to 30.
  • Added joystick deadzone settings internally to hopefully solve issues with the character automatically walking for some players.