Hotfix 16/10
Hotfixes 16/10:
Hotfixes 14/10: (Was only posted on discord)
- Fixed a bug where relics gave way more than the intended values for specific skills.
- Fixed bug with relics and enhancing skills. (Also works for Sucellus)
- Fixed a bug where triggers would not properly work.
- Changed visuals for the poison puddle left by the Throw Poison Flask skill to better reflect the actual damage area of the skill.
- Fixed a bug where increases to AOE cause by enhancers would not reflect to a skill's visual effect.
- Put sound effects into the SFX bus. (No more loud noises that don't respect the volume settings)
- Adjustments to portal looks.
- Added a new item as a reward for players who manage to beat the boss in this version of the demo.
Hotfixes 14/10: (Was only posted on discord)
- Fixed a bug that allowed players to start multiple rooms by repeatedly clicking the travel button.
- Players are now invulnerable once a room ends
- Changed the level that the boss comes for the player from 20 to 30.
- Added joystick deadzone settings internally to hopefully solve issues with the character automatically walking for some players.