1. Argus
  2. News

Argus News

Spring Gunstorm Sale Now On

Hello Starpilots!

Gunstorm and Gunstorm II are now on 50% sale with a further third off the Gunstorm Soundtrack too! Find these games here:
https://store.steampowered.com/app/2787740/Gunstorm/
https://store.steampowered.com/app/2793560/Gunstorm_II/

Gunstorm is an arena shooter which gets gradually harder. Random waves attack the player, making each game different, an each a challenge. Gunstorm II features a story and 8 new weapons, with unlockable sub-games which can be played as standalone games.

Happy Flying,

Mark

Argus updated to v1.54

Argus has been updated to v1.54 today, the second upgrade this week.

The changes are about the new Lens Flares feature. The new update includes:
-Lens flares now have an alpha option, so now you can control their size AND intensity now.
-Changes to the Film Information window to fit the new feature.

Argus is free to use for small films, with a DLC upgrade to unlock the power to create long and complex films. Find Argus here:
https://store.steampowered.com/app/3017550/Argus/

Happy animating,

Mark

Welcome to Argus v1.54

Another updated to Argus today:
-Lens flares now have an alpha option, so now you can control their size AND intensity now.
-Changes to the Film Information window to fit the new feature.

The manual has been updated to reflect the changes too. As ever, full details are in the Readme.txt file.

Happy animating!

Mark

Welcome to Argus v1.53

Quite a big update to Argus today:
-We have lens flares! Objects can now attach a lens flare which will shine when the object is on screen.
-Improvements to global time scaling, if you need to change the FPS of your film.
-Better rounding for 16-bit sample conversion and improved half-rectangular dithering when saving modulators.
-Added rendering support to the Costume Window for point-lists and line-lists.

Happy animating!

Mark

Welcome to SFXEngine v2.06

SFXEngine v2.06 is now live.

Changes include:
-Improvements to half-rectangular dithering ("16-Bit").
-New triangular dithering ("16-Tri"). This dithers the full width of the sample twice, multiplied together like combining two dice rolls of a full-rectangular dither.
-Improvements to rounding accuracy when saving samples in 16-bit of any sort ("16-ND", "16-Bit", "16-Tri").

Full details of the update in the Readme.txt file.

The next SFXEngine release will be the Casino Sound Pack. A mix of card sounds, slot machine sounds, and things of that ilk.

https://store.steampowered.com/app/2438590/SFXEngine/

https://store.steampowered.com/app/3414100/SFXEngine_Sound_Pack_Casino/

Happy Sound Making,

Mark