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  3. [v0.9.2] Update Information

[v0.9.2] Update Information

[h2]The following adjustments and bug fixes have been implemented in v0.9.2[/h2][p]Thank you very much for all the feedback on the Early Access version.[/p][p]Based on feedback from our players, we have made the following updates to ensure a smoother experience, especially for new players:[/p]
  • [p]Adjusted Robin Hood’s character performance[/p]
  • [p]Improved visibility by enhancing in-game information display[/p]
  • [p]Balance adjustments to certain stages and relics[/p]
  • [p]Minor bug fixes[/p]
[p]Update Items[/p]
[p]Changes[/p]
[p]“Robin Hood” Character Performance[/p]
[p]Reduced a fixed number of blocks of a specific color (1) in the initial deck by a set amount (2)[/p][p]Quantity (1): 3[/p][p]Quantity (2): −5[/p]
[p]Some Characters[/p]
[p]Updated display images[/p]
[p]Multiplier Display[/p]
[p]Changed multiplier notation from “1” to “100%”[/p]
[p]Some Relics[/p]
[p]Updated multiplier notation to “100%” format[/p]
[p]SP Blocks[/p]
[p]Design updated[/p]
[p][/p]
[p]Other Updates[/p]
[p]Fixed an issue where the clear result was not displayed when skipping the winning fatality from the second week onward[/p]
[p]Adjusted points awarded upon stage completion[/p]
[p]Updated wording on the deck confirmation screen[/p]
[p]Adjusted the effects of certain relics[/p]
[p]Minor bug fixes[/p]
[p][/p][h3]We will continue to release regular updates while taking your feedback into consideration.[/h3][p]If you encounter any bugs, please report them in the bug report thread on the Steam Community Hub.[/p][p]https://steamcommunity.com/app/3020550/discussions/0/846244042087940143/[/p][p]We also welcome suggestions for improvements and feedback regarding game balance via the Steam Community Hub, X, or email.[/p][p]Thank you for your continued support of Dialoop –Roguelite Puzzle–.[/p]