1.2.0 Patch Notes
- [p]Added a new blessing category : Contracts [/p]
- [p]Added a new weapon category : the Hammer [/p]
BALANCING
[p] [/p][h2]UPDATED BADGES [/h2][p] [/p][p]Neck Shackles [/p]- [p]Increased the amount of max stamina/max health given [/p]
- [p]Enhanced base effect by 100%, and final effect by 50% [/p]
- [p]Now stuns foes 30% faster while you are invincible [/p]
- [p]Increased the time before losing Mastery stacks [/p]
- [p]Increased damage by 15% [/p]
- [p]Increased debuff power (applied on the third combo hit) from 25% to 50% [/p]
- [p]Increased entropy recovery speed by 100% [/p]
- [p]Reduced entropy usage from 2.5% to 1.5% of your hit damages [/p]
- [p]Increased earned kamas every room from 5 to 10 [/p]
- [p]Allowed players to keep the combo button pressedOptimized floor generation, decreasing RAM usage and loading time when starting a new run [/p]
- [p]Updated rerolls behaviour when too few blessings are available in a category [/p]
- [p]Updated perfect timing behaviour in order to see it through foes [/p]
- [p]Fixed Hub dummy being killable [/p]
- [p]Fixed Savara teleporting after going up stairs [/p]
- [p]Fixed Floor No hit achievement cancelled when using Sword & Shield [/p]
- [p]Fixed player hearing foes after death [/p]
- [p]Fixed Poultragon boss burning puddle FX duration [/p]
- [p]Fixed Legendary Lightning proc when hitting non-electrified foes [/p]
- [p]Fixed duo devotion/lightning proc when hitting non-eletrified foes [/p]
- [p]Fixed several weapons, effects & blessings description [/p]
- [p]Fixed some player animation transitions [/p]