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Savara News

As Savara Prepares to Launch, More Is Revealed

With a release date of May 6, 2025, Savara has more to unveil, including a few news items to help our fighters wait for the big day.

[h2]Prepare for Colorful Battles[/h2]

In the base game available for $19.99*, set off to fight a bestiary of monsters and bosses, and stand out from your competitors, with a graphic environment that's been specially updated for the game's launch.



[h2]Watch and Learn About Savara the Collector's Edition: "Legacy of the Heavens"![/h2]

Because a crowd chanting your name isn't necessarily enough, the greatest fighters will delight in a digital collector's edition: "Legacy of the Heavens". Since a picture (or video) is worth a thousand words, enjoy an in-game preview of the set of divine armor and weapons.



For $24.99*, this prestigious version will include the base game Savara, plus:
  • An exclusive cosmetic arsenal of weapon and armor skins, for unflagging elegance;
  • An original story told in a webtoon covering Savara's and the other competitors' origins; and
  • an enchanting soundtrack composed specifically for the adventure.


A reminder for fighters: You can get a demo of the game to practice while you wait for it to be released on May 6, 2025.
https://store.steampowered.com/app/3126730/Savara_Demo/

[h3]Add Savara to your wishlist now so you don't miss any news about the game![/h3]

* This price may be adjusted according to your local currency and/or territory.

Patchnote 0.3.2-alt



Based on the feedback we’ve received and data we’ve collected, we have decided to make a few adjustments to improve game fluidity in certain areas:
  • Larger cancellation windows for dodge roll attacks.
  • Dodge rolls now let you go through monsters.
  • Great Sword attack speed increased by 10%.
  • Sword and Shield combo chain speed increased by 10%.
  • You can now use dodge rolls to get up from the ground.
  • Players’ base stamina has been increased from 35 to 50.


We’d love to hear what you think about these changes!

Savara Has Set Its Release Date!

After thousands of battles fought and monsters sliced and diced in the playable demo during the recent Steam Next Fest, it's time for Savara – and the god Iop's festival – to announce a release date.



That's news that's bound to delight all fans of frantic fights and strategic challenges!
Doryah Games and Ankama Games are happy to announce that Savara, the all-new rogue-lite action game, will be released officially on May 6, 2025.

Iop has granted you a short reprieve to ready your weapons and prepare your minds before a lengthy, combat-filled odyssey begins. Patience isn't Savara's strong suit, but don't worry – there are only a few more weeks to wait before you can walk the halls of your favorite divinity's palace.

[h2]A Digital Digital Collector's Edition: "Legacy of the Heavens"[/h2]



Because a crowd chanting your name isn't necessarily enough, the greatest fighters will delight in a digital collector's edition: "Legacy of the Heavens".
This prestigious version will include the base game Savara plus:
  • an exclusive cosmetic arsenal of weapon and armor skins, for unflagging elegance;
  • an original story told in a webtoon covering Savara's and the other competitors' origins; and
  • an enchanting soundtrack composed specifically for the adventure.

A playable demo is already available for Iop's eager adepts. Enjoy it now! 

https://store.steampowered.com/app/3126730/Savara_Demo/

[h3]Rise to the ultimate challenge with us on May 6, 2025, and add your name to the legend![/h3]

Two Ankama Games to Test and Support at Steam Next Fest!

You regularly show us just how much you love our projects, so we're inviting you to join us in this key phase for Savara and Maliki: Poison of the Past.



Come try out the new demos of Savara and Maliki: Poison of the Past during the February 2025 edition of Steam Next Fest! This is your chance to play the latest versions of these two titles published by Ankama Games and developed by Doryah Games (Savara) and Blue Banshee (Maliki: Poison of the Past) on Steam.



SAVARA

 
[previewyoutube][/previewyoutube]

Following the initial demo, this rogue-lite action game developed by Doryah Games brings you a brand new demo that takes things even further!

Ready to carve up some monsters?

https://store.steampowered.com/app/3021630/Savara/

[hr][/hr]

MALIKI: POISON OF THE PAST

 
[previewyoutube][/previewyoutube]
 
Save the planet and repair spacetime alongside Maliki and her quirky companions in the first demo of the game developed by Blue Banshee!

https://store.steampowered.com/app/2893260/Maliki__Poison_Of_The_Past/

[hr][/hr]

Attention! You only have one week to try them out!

Available on Steam now until Monday, March 3 at 7 p.m. (Paris time)

Check Out These Gems Now

Savara : Patchnote 0.3



[h3]General[/h3]

The game and interfaces have been adjusted to be clearer on more platforms, including Steam Deck.
The game now has voiceover in English or French.
An intro animatic starts when a new save is created.
The Hub and its environment have been overhauled.
NPCs have been added to the Hub.


[h3]Savara[/h3]

An armor system has been added; armor can be crafted using parts of defeated monsters. Armor accessible in the demo:
  • Savara: increases attack damage.
  • Rhinobuto: reduces damage suffered and increases max health.
  • Puginoko: increases max health after you complete a room.


New weapon: Longsword.
  • This long-range weapon is based on perfect timings. The more successful your timings are, the harder and faster you'll strike.


Shield & Sword rework:
  • Charged attack: Savara throws her shield to inflict increasing damage after each hit.
  • Weapon swap: Savara delivers a shield blow and is invulnerable for the duration of the attack.
  • Ultimate attack: blocks all attacks for a short time. If at least one attack has been stopped, Savara performs a powerful whirlwind attack. Successfully blocking at just the right moment will increase the whirlwind attack's damage and fully recharge the ultimate gauge.
Heavy Blade improvement:
  • When you use the third attack in a combo, the charged attack or ultimate attack, you now apply the Weakening effect on any enemies hit.
  • Weakening: increases damage suffered by the target.
Dual Blade improvement:
  • Combo attack: The more attacks you land, the faster they are and more damage they do.
New weapon variants added: Puginoko

Modified endurance system: As long as you have at least 1 endurance point, you can perform an attack even if it costs more.

Dodge roll: The period of invulnerability on performing a dodge roll has increased slightly.

Attack direction: increased the speed of rotation to change attack angles.

Weapon swap: cooldown reduced to allow for smoother combos.

Improvement to effective damage: Using the right weapon type (Bludgeoning/Slashing/Piercing) on a monster part with weakness against it will inflict more damage than before.


[h3]Enemies[/h3]
The puginoko no longer inflicts damage in front of it when it leaps.

New boss added: Mature Puginoko
New elite added: Bombardier Rhinobuto
Poultragon family added; only available in the standard version for the demo

New enemy type added: Lackeys.
  • These monsters are pretty weak, but be careful they don't wear you down during your attempts.
  • New lackeys added: Inudogo.
  • New lackeys added: Inudawa.
  • New lackeys added: Henkiv.
  • New lackeys added: Henker.
  • New lackeys added: Henkam.


[h3]Blessing [/h3]
New blessing family added: Judgment
  • Creates an area of effect that inflicts damage as a percentage of affected enemies' health.
New blessing family added: Devotion
  • Spawns orbs that can be collected to increase damage on the next string of attacks.
Change to Aftershock: also inflicts damage based on the target's missing health.
Change to Electrified: The lightning bolts' damage is increased by the damage from the attack that caused the lightning bolt.
Change to Bleeding: The number of stacks applied depends on the damage inflicted by the applying attack. When an enemy has 20 stacks or more on them, they suffer extra damage.
Change to Armor: This stacks more quickly but cannot exceed 20% of Savara's max health.


[h3]Roguelite[/h3]
A resource merchant has been added to the Hub.
  • Monster resources can be traded for honor.
The 3rd statue level is now accessible.
Bosses now give a unique badge the first time they're defeated.
The Iop god statue now only requires honor to be improved.
Talents from the Iop god statue now only require honor to be unlocked.
New resource added: Radiant Bronze.
  • This resource, which can be obtained from bosses or the merchant, will let you improve weapons at level 5.



[h3]Arenas [/h3]
Walls and pillars in the arena can now be destroyed by bosses and elite monsters.
Vases are now destructible with an attack or a dodge roll.

Rooms will now have randomly placed traps.
  • New trap added: Spike slab.
  • New trap added: Gong.
  • New trap added: Divine grape.
  • New trap added: Spitfire.
  • New trap added: Mud.



[h3]Interface[/h3]
Basic HUD: added areas to the HUD for viewing player upgrades.
Monster health bar: added what states they have, as well as the duration and amount of stacks.
"Magnifying glasses" have been added so you can see enemies and reward doors off screen.
Basic tutorials have been reworked.
Interface tutorials have been added.
The Statue interface has been reworked.
The Forge interface has been reworked.
The Blessing interface has been reworked.
New interface added: Equipment Overview.
New interface added: Codex.
New interface added: Resources.