1. Idea Fix
  2. News
  3. Nom's archives update

Nom's archives update

New update, but also some news
[p][/p][h2]The Update [/h2][p][/p][p]This update was only possible thanks to Nom, one of our programmers.[/p][p]He single-handedly implemented multiple features while testing and fixing bugs in less than 2 business days.[/p][p][/p][p]What did Nom do exactly?

1. Created a system to re-read dialogues with your friend.[/p][p]2. Reworked save system eliminating nasty progression bugs. More on that later.[/p][p]3. Disabled fun chair telekinesis by limiting the range you can drag things at.[/p][p]4. Fixed a bug where a certain late game puzzle was preventing you from acquiring early game floppies.[/p][p]5. Made datamosh (loading screen smear effect) optional. Toggle it in menu if you don't like it![/p][p]6. Added collision to elevator walls. No more death% speedruns![/p][p]7. Accessibility options for head bob/tilt/sprint fov are now available! [/p][p]8. Quite a few other things that are a bit too technical! The man is a Machine![/p][p][/p][p]Updating might mess with the progression so we made a guide that shows you how to restore your point in the game.[/p][p][/p][p]You can grab save files and read up on them here:[/p][p][dynamiclink][/dynamiclink][/p][p][/p][h2]The News[/h2][p][/p][p]Due to some important and urgent real life business, I, Zuit, the idea guy, will have to be out of town for about a week.[/p][p]In case something is terribly wrong with this version of a game I won't be able to upload a fixed build.[/p][p][/p][p]I did make a branch "previous_version" that you can switch to if you want.[/p][p]In case you do:[/p]
  1. [p]right-click the game in your library, select Properties, and go to the BETAS tab.[/p]
  2. [p]From the dropdown menu, choose "previous_version".[/p]
  3. [p]Wait for Steam to redownload IF.[/p]
[p][/p][h2]The Future[/h2][p][/p][p]We hope to make Idea Fix as fun to play as possible while also preserving its unique atmosphere.[/p][p]To achieve that goal we're planning to add a minigame or two, address endgame balancing and maybe expand on the existing content in some weird ways I know you folks will enjoy![/p][p][/p][p]Thanks for reading this block of text! [/p][p][/p][p][/p][p]Temporarily unavailable, eternally yours at heart,[/p][p]Zuit, the idea guy[/p][p][/p][p][/p][p]We're always happy to talk:[/p][p][/p][p]Email: [/p][p][email protected][/p][p][/p][p]Discord: [/p][p]https://discord.gg/tgqzUKVeKg[/p][p][/p][p][/p]