1. Pirates Outlaws 2: Heritage
  2. News
  3. Development Update

Development Update

[p]Ahoy Mateys,[/p][p]The last few weeks after beta-test period were intense.[/p][p]Based on players' constructive feedback, we have adjusted several core gameplays, difficulty and more...[/p][p][/p][p]Over the past weeks, new additional content has been implemented to improve the player experience and enhanced player in-game progress.[/p][p]Unannounced additional content and major features are also being tested internally. It's now a great time to share our development progress.[/p][p][/p][p]About Difficulty[/p][p]A key recurring point in player feedback comes from the game difficulty. Several cards' value, attributes, enemies’ action countdown, rewards have been balanced.[/p][p][/p][p]New supportive implementations offer more flexibility for players to build a deck and navigate the map freely:[/p][p]• Exclusive relic after beating an Elite/Boss[/p][p]• New supportive events during a journey[/p][p]• All region areas unlock progress adjustment and have their own difficulty (includes Kraken Area)[/p][p]• Additional cards and relics added to post-battle awards[/p][p]• New “Strategist” Outfit[/p][p][/p][p]About Player Progress[/p][p]Fair game progression across all platforms is essential to provide gaming experience that's suitable for everyone. To achieve this balance, the game's difficulty can be changed at any time, making it more rewarding and less demeaning.[/p][p][/p][p]Additionally, progression and unlocking of core content (classes and companions) have been adjusted so players can more quickly discover a class that suits their needs.[/p][p]• Quicker access to Gabi's first classes[/p][p]• More "Heritages" options added and unlock progress optimized[/p][p]• Caravan shop added with premium packages and additional contents: Relics "Tamer" Outfit package, Cards "Hunter" package, Hero Asier and Companion Octopus[/p][p][/p][p]About Major New Contents[/p][p]Pirates Outlaws is a roguelike deckbuilder for all.[/p][p]A pirate themed exploration game that is easy to play. It should offer enough content to build varied strategies and discover new cards or relics combos for each game. But the game must also be adapted to players looking for a challenge.[/p][p]• New "Cryptex" panel[/p][p]• Old Town with “Black Market and Workshop” to trade rare resources[/p][p]• Arena I (Beta)[/p][p][/p][p]About Extra Features[/p][p]• New condition "Mark"[/p][p]• Additional Passives: "Dodge", "Trample" and more[/p][p]• Card Effects: Ephemerate[/p][p]• New bosses and updates of several existing bosses[/p][p][/p][p]*This is a rough plan; features are all subject to change[/p][p][/p][p]We‘d like to say more once these ideas are more solidified, but for now, we are keeping our plans close to the vest.[/p][p][/p][p]To stay fully updated, check our spoilers from now on. Please don't forget to keep an eye on our announcement of official release.[/p][p][/p][p]Thanks for all the love and support![/p][p][/p][p]Fabled[/p]