Demo Patch 0.8.2
Hi survivors,
We've just released the first patch for the demo!
[h2]Changes[/h2]
Join our Discord if you want to actively participate in the further development. We are looking forward to it!
- Your team Pixelsplit
We've just released the first patch for the demo!
[h2]Changes[/h2]
- Added: Japanese, Traditional Chinese, Korean, and Turkish translations. The Simplified Chinese translation has also been updated in this process.
- Improved: The round-end stat display is now a vertical list instead of a square grid for better readability.
- Balancing: Rarity scaling for loot found on the map should now be slightly higher.
- Balancing: The Merchant will now offer higher rarity items as the player's level increases.
- Balancing: Buffed the rocket launcher with a bit more damage and a slightly reduced reload time.
- Fixed: An issue where exploding barrel telegraphs were sometimes shown multiple times.
- Fixed: Some instances of overflowing text in various languages.
- Fixed: Power-up tooltips incorrectly appearing in other panels (e.g., inventory) when playing with a controller.
- Fixed: Dynamite inappropriately appearing on the boss map.
- Fixed: The controller's right stick unintentionally opening and closing the recipe panel.
- Fixed: The boxing glove was only triggering once per attack instead of for all enemies hit.
- Fixed: The character select screen could not be closed using the Escape key.
- Fixed: The max zombie flesh setting was not saving correctly.
Join our Discord if you want to actively participate in the further development. We are looking forward to it!
- Your team Pixelsplit