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Hotfix 0.14.8

[p]Hi everyone,[/p][p][/p][p]What an incredible launch! We're blown away by the response and the peak of over 7,500 concurrent players. The amount of feedback we've received has been massive, and we're working hard to sort through it all. We're happy with how things are going and are already working on further updates while monitoring all reviews, discord and ingame bug reports.[/p][p]Of course, no launch is perfect. We've been working hard to address the most critical issues that popped up, and this patch includes fixes for some of the most pressing problems.[/p][p]Thank you for being part of this journey with us. We're excited to continue building the game alongside our amazing player community![/p][p][/p][h3]Patch Notes[/h3][p][/p][p]Improvements[/p]
  • [p]Rat performance: Addressed an issue where rat performance would get progressively worse with higher weapon damage.[/p]
  • [p]Effect Density: The "Effect Density" graphics setting now also applies to throwables.[/p]
[p]Bug Fixes[/p]
  • [p]Crashes: Fixed crashes that occurred during intense moments with lots of projectiles and effects on screen.[/p]
  • [p]Freezes: Fixed major freezes that could occur when interacting with loot spots in high-load scenarios.[/p]
  • [p]Kola Zombie Attraction: The President Knabe character's unique ability now works as intended, with zombies being attracted to only one Kola trap. Previously, being drawn to multiple traps at once caused their movement to be erratic or unpredictable.[/p]
  • [p]UI Navigation: Fixed a bug where quickly pausing twice in the inventory could break navigation.[/p]
  • [p]Player Movement: Resolved an issue where a player's movement could become stuck after rapidly clicking on a world Point of Interest (POI) in the base.[/p]
  • [p]Explosion Telegraph: Fixed the visual telegraph for barrels.[/p]
[p]Changes[/p]
  • [p]Incremental upgrades: Updated the in-game text for upcoming incremental upgrades. These will be added in future Early Access updates.[/p]
[p]Share your thoughts and feeback with us and the community on our discord. You can even submit tickets directly to us via opendecks discord bot. [/p][p][/p][p]Thanks for your support, feedback and patience,[/p][p]Team Pixelsplit [/p]