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  3. Hotfix 0.18.5 + 0.18.6.

Hotfix 0.18.5 + 0.18.6.

[p]Hi everyone,[/p][p][/p][p]we've just released another hotfix addressing some issues in the latest major update.
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Changes[/p]
  • [p]Balancing: Nerfed armored enemies. Their armor scaling was too high, especially in Endless Mode.[/p]
  • [p]Balancing: Adjusted Copy Shop prices. Fixed an issue where lower rarity items sometimes cost more than higher rarity versions of the same item.[/p]
  • [p]Balancing: Loot Zombies now only flee when damaged, rather than immediately upon entering the viewport. They are also slightly slowed down after taking damage.[/p]
  • [p]Fixed: Switching between save slots could cause saving achievement progress to fail.[/p]
  • [p]Fixed: Save slot menu displaying outdated information.[/p]
  • [p]Fixed: Deleting a save slot now correctly switches to the most recently played slot instead of immediately creating a new empty one.[/p]
  • [p]Fixed: Loot Zombies occasionally getting stuck.[/p]
  • [p]Fixed: Selling an item using controller sometimes sold the previously selected item[/p]
  • [p]Fixed: Mutually exclusive modifiers (e.g., "No Elites" and "Higher Chance of Elite Types") can no longer appear on the same map.[/p]
  • [p]Fixed: A door randomly appearing next to buildings in the Industrial map.[/p]
  • [p]0.18.6 - Fixed: Armor zombies very fast in endless mode[/p]
[p][/p][p]Thanks for your continued support and feedback![/p][p]— Team Pixelsplit[/p]