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Divinia Chronicles: Relics of Gan-Ti News

Major update v.098a, Main Story complete

Dear friends,

Today we are pushing our next milestone to complete the game, the update to version 0.98a is pushed and live!!! ːsteamhappyːːsteamhappyːːsteamhappyː With this update the main storyline of the game including the final boss fight is now completed. As usual I will break down the update for you:

[h3]Added Chapter 11[/h3]
Spoiler alert! Vesta has joined the party and you now wield the power of the blazing fire of Mt. Suvius. Use her powers toset your blade on fire, throw a ball of fire for ranged damage or burn enemies alive for ultimate destruction.Travel above the clouds of Orio Island in pursuit of the Imperial Destroyer and find your way through the legendary four seasons forest. Use your newly gained fire elemental powers from Vesta to face down elite monsters and make your way to the Great Tree.Face the ultimate corruption and destroy the final Ganti-Relic.
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[h3]Relics of Gan-Ti, new Logo and return of a favourite[/h3]
With this update we added the Relics of Gan-Ti and many important cutscenes to complete the main story line. Spoiler alert!Friends and foes have been corrupted by the Gan-Ti Relics and for each boss fight Cyrus will destroy one Relic to free Orio island from their decay. Added new Game Logo to properly hint towards the Gan-Ti Relics. Return of a favourite: Duck Elite. We specially modelled the WW2 "Sturmgewehr 44" and used the actual sound of the gun for this monster.

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[h3]Medari Village Outfit and Cell-Shading look [/h3]
Added the starting outfit of Cyrus for the beginning of the game. Outfit and weapon selections of the player are now properly shown during cutscenes. Added Cell-Shading look to all Characters to better fit the overall art style.


[h3]New Menu and HD Worldmap, More intuitive controls[/h3]
Rebuilt the Main Menu to support localization and fit with HD resolutions. New 3D background of the menu to show the Divine Tree in 3D. Reworked various locations such as Mt Suvius, Crystal Mine, Medari Village [Night]. Changed the 2D worldmap for full widescreen support, the worldmap will change depending on the time of day and the current world. Added tooltip on game launch to select desired camera mode, added auto camera zoom and auto lock-on mode for more intuitive controls.

[h3]Existing player?[/h3]
We built the code so that you can simply load up the game and continue with your existing stats, at least in theory. In the unlikely event of a complication, it might be however required to reset your progress in the options menu. We do apologize for the inconvenience if this should be required.

Want to jump directly to the last chapters? Modify bottom line of the file below. Please note, you will be totally out-skilled if you start the later chapters with starting gear only!
"Steam/SteamApps/common/DiviniaChronicles/divchronicles/cfg/autoexec.cfg"

[h3]What’s next?[/h3]
After this update we can now focus on the side missions and additional extra content for the full release, next update v.099a: Spoiler alert! Travel to the sandy beaches of Orio island for your own special beach vacation. :cyrus_smile::cyrus_grin:

As usual you can find the full change-list in our community hub by clicking here. For a sneak preview into the upcoming update and to stay updated on all game developments remember to follow-us @Diviniachronicles

Thanks a lot for your amazing support and faith in us through-out the entire game development. Stay safe and take care of yourself and your family, no matter where you are!!!

Cheers,
Martin
//TeamMonkey

Major update v.097a, Chapter10 is live

Dear friends,

Today we are pushing our next milestone to complete the game, the update to version 0.97a is pushed and live!!! ːsteamhappyːːsteamhappyːːsteamhappyː With this update we pushed the last regular chapter of the game and only the final boss fight remains to complete the campaign. As usual I will break down the update for you:

[h3]Added Chapter 10[/h3]
Spoiler alert! Start your journey from the foot of Mt Suvius to the freezing top of the volcano and meet up with Alayna to free the elemental spirit of the fire and magma Vesta. Face the new tricky monster additions such as the underground atelerix, snow bunny and the stone golem boss.
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[h3]New layer of PPE effects for cutscenes and combat[/h3]
We used Biohazards Source Shader editor to add a whole new layer of post processing effects to the game, including: Depth of field for camera focus on short / long distance during cutscenes, depth of field during combat focus, water on camera when under-water or falling into water, blood on camera on death and impact by EMP stun grenade. Also, we reworked a lot of the cutscenes for better camera angles and other improvements.

[h3]Major bugfixes and improved performance[/h3]
We finally managed to solve the “sunray flickering” bug which was constrained with the engines multicore rendering ability. Now we can make use of full multi-core rendering without impacting the sunrays, overall performance of the game especially in windowed mode improved by 30%. We added and improved LODs of all models to further improve performance.

[h3]Improved combat, magic effects and textures[/h3]
Again we have spent a lot of work to make the combat even more satisfying: Added new level of combat particles depending on what sword you use, more detailed sword swing effects, complete rework of all magic effects, player footstep particles depending on what surface you stand on and much more. Overall rework of all textures for better colour composition and transition textures e.g. between grass/stand/snow.

[h3]Expansion of OST and Mandarin localization[/h3]
We added more tracks from our OST to diversify some heavily used tracks inside the levels. Also our composer Joe has been working hard to refine some of his center-piece tracks for an even better experience, check out below his excellent work on the main theme of the Great Desert "Tanz":



Finally added Mandarin translation thanks to the hard work of Bob!
[h3]Existing player?[/h3]
We build the code so that you can simply load up the game and continue with your existing stats, at least in theory. In the unlikely event of a complication, it might be however required to reset your progress in the options menu. We do apologize for the inconvenience if this should be required.

Want to jump directly to the last chapters? Modify bottom line of the file below. Please note, you might be totally out-skilled if you start this chapter with starting gear only:
"Steam/SteamApps/common/DiviniaChronicles/divchronicles/cfg/autoexec.cfg"

[h3]What’s next?[/h3]
After this update we can now focus on the final boss fight which will complete the main story campaign with next update v.098a: Spoiler alert! Travel above the clouds of Orio Island to face the imperial destroyer and Cive at the foot of the holy tree for the final show-down of the game. After the main story campaign is completed, we will add side quests and secrets for the player to unlock once the game is completed. One side-quest will take you to the sandy beaches of Orio island for your own special beach vacation. More cool stuff and extra content is coming before the final release ːcyrus_smileːːcyrus_grinː

As usual you can find the full change-list in our community hub by clicking here. For a sneak preview into the upcoming update and to stay updated on all game developments remember to follow-us @Diviniachronicles

Thanks a lot for your amazing support and faith in us through-out the entire game development. Stay safe and take care of yourself and your family, no matter where you are!!!

Cheers,
Martin
//TeamMonkey

Major update v.096a, Chapter8+9 and steam achievements

Dear friends,

Today we are proud to announce the biggest update for Divinia Chronicles yet, the major update to version 0.96a is pushed and live!!! ːsteamhappyːːsteamhappyːːsteamhappyː This version is such an important milestone for us because now we have not only shipped 2 more chapters, but most importantly now all the game mechanics are fully implemented. Now we can take the remaining months to fully concentrate on the last chapter plus the epic boss finale. I want to break down the update by going through the most important changes:

[h3]Added Chapter 8 + Chapter 9[/h3]Spoiler alert! Mazu has joined the party and you now wield the powers of the mighty fairy queen of the Ocean. Use her powers to quickly recharge your magic powers as well as summon powerful blizzards to freeze monsters to their death. Starting with this Chapter, you can now freely travel across Orio island. Make your way through the green mist of the bamboo forest and slay the rat sharpshooter.

[h3]Expansion of the weapon and armor shop[/h3]We did a complete rework of the weapon and armor shop as well as include another shop in the camp of the Great Desert. The shop now includes two additional sets of armor for you to purchase and unlock.


[h3]Improved combat, movement and overall visuals[/h3]Added player glory kill slow motion and player death overlay + ragdoll. Added a new layer of player animations when landing from shorter heights and landing in water. Complete rework of all game textures and greatly improved particles across the game, including explosions and weapon impacts. Added full gamepad control for game menus and tighter player control during combat. Monsters in general only respawn after changing between maps. Respawning on the same map became too annoying and was an issue for many players. With this update Cive, the main villain of the game is modelled and implemented into the game. You will meet him the first time when you walk up to Castle Orric.


[h3]Physics puzzles and treasure chests[/h3]This update includes our physics objects interaction system and many physics objects across the world with which you can freely interact. A total of 16 treasure chests can now be found across the world and some of the more difficult chests require physics manipulation to reach them.


[h3]Steam achievements and trading cards[/h3]By popular request we finally pushed and implemented the steam trading cards and steam achievements. Craft your Divinia Chronicles Divine Tree Batch for unique profile backgrounds and emoticons. :cyrus_smile::dc_stein::cyrus_grin:

[h3]Existing player?[/h3]We build the code so that you can simply load up the game and continue with your existing stats, at least in theory. In the unlikely event of a complication, it might be however required to reset your progress in the options menu. We do apologize for the inconvenience if this should be required.

[h3]What’s next?[/h3]After this update we can now focus on the last regular chapter of the game: Mt Suvius: [Spoiler]After reaching the top of the mountain you will free the last element of the game Vesta. Finally, you will travel high above the clouds of Orio Island for the final boss show-down at the base of the Divinia Tree.

As usual you can find the full change-list in our community hub by clicking here. For a sneak preview into the upcoming update and to stay updated on all game developments remember to follow-us @Diviniachronicles

Thanks a lot for your amazing support and faith in us through-out the entire game development. And in regards of recent events: Please take care and stay safe! ːlunar2019coolpigːːlunar2019grinningpigː

Cheers,
Martin
//TeamMonkey

Christmas announcement and upcoming v.096a release

Dear friends,
We have good news and bad news regarding Divinia Chronicles. Lets start with the good news ːlunar2019smilingpigːːlunar2019coolpigːːlunar2019grinningpigːWe are good way through completing the last chapters of the game, which will take you through the ensorcelled green mist of the bamboo forest all the way up to the peek of Mt Suvius. Travel to the source of Gan-Ti and face the master of corruption himself. The next update 0.96a will include:
  • Last 2 chapters of the game (Before the final boss showdown)
  • Elemental spirit of the ocean Mazu for three new powerful spells
  • New wicked creatures and challenging boss fights
  • New armor for Cyrus to find and purchase in the shop
  • Implementation of the long awaited STEAM trade cards and achievements

Now to the bad news: The update will not be ready for Christmas. I am sorry to keep you waiting longer but we want to make sure the Update is complete and stable before we release it, so please bear with us a little while longer.

For a sneak preview into the upcoming update and to stay updated on all game developments remember to follow-us @Diviniachronicles

The whole team @TeamMonkey wishes you Merry Christmas, quality time at home with your family and friends as well as all the best for the new year. ːsteamhappyːːsteamhappyːːsteamhappyː

Martin
//TeamMonkey

V.095b - Weapon and gear shop + dynamic camera

Dear friends,

Next big milestone reached! ːsteamhappyːːsteamhappyːːsteamhappyː
As promised we pushed the next big milestone and are super happy to announce Divinia Chronicles is now feature complete:

Version 0.95b

This update introduces the last missing element in our RPG system, the weapon and gear crafting system. Now you earn money by slaying monsters and can use it together with the artefact shards you found earlier to craft powerful weapons and gear. We implemented a total of 8 weapons already in the game, each weapon carefully crafted with unique combat abilities. For the final chapters and ultimate difficulty setting it will be essential to use the best gear in the game if you want to succeed. Finally, by popular request we added the dynamic camera and made the camera combat responsive. You can now move the character based on camera position, making movement and combat much more intuitive. You can still focus enemies for over-the-shoulder view and you can optionally also revert back to permanent fixed camera in advanced settings if you like. As usual you can view the full change log by clicking here.

How to play?

If you are an existing player, your previous save files should not been affected by this update so you can just launch the game and hop right back in. Chapter progression lost somehow? You can still unlock all chapters by following the instructions here: “divchronicles/cfg/autoexec.cfg”. New player? Perfect, just launch the game and you will be ready to go.

What’s next?

After being feature complete, we can now finally focus all our strength to complete the last chapters and final show-down of the game at the smouldering lava pits of Mt. Suvius. We will complete and push the last chapters as we complete them over the course of the next year.

How can I help?

Want to still contribute before full release? We are always looking for crazy monkeys to help make the world of Divinia Chronicles even more immersive. No matter if your passion is 3D, 2D or storytelling, we would love to hear from you! ːsteamhappyː

As always, we would like to hear your comments and ideas about the game in the steam discussion board! Also feel free to follow us on Facebook or Twitter
We love you!
Martin
TeamMonkey