[World War League 5.0] Pre-Announcement

Greetings, Admirals.
As the 5th WWL is approaching, we’re here to bring you information about the event.
WWL 5.0 will feature 5 League Matches, followed by a Final Ranking Match to determine the strongest Server of each League.
Please review the details below.
[h3]1. Rules[/h3]
a. WWL 5.0 will have a total of 96 participating Servers.
b. WWL 5.0 will consist of a total of 8 Leagues: World Zone 1 (A-E Leagues), World Zone 2 (F League) and World Zone 3 (G~H League).

c. Each League will be separated by World Zone(s) 1, 2, and 3.
d. Each League consists of 12 Servers.
e. The 12 Servers are divided into 2 sub-groups, each containing 6 Servers.
f . Matches are conducted as 1:1 battles within each sub-group..
g. Winning Servers earn 5 points, while defeated Servers receive 0 points.
h. A total of 5 matches will be held, and rankings within each sub-group will be determined based on total points accumulated.
i. If two Servers have the same total points, rankings will be determined based on head-to-head results.
j. Final Ranking Matches will be held between Servers with the same rank from each sub-group.
k. Final rankings will be determined based on the results of the Final Ranking Match. If a match ends in a draw, the Server with the lower total CP wins. (CP is calculated based on the highest CP achieved by each Admiral.)
[Example]

The WWL 5.0 Preliminary Matches will be 1:1 battle within the same sub-group.
The winning Server will obtain 5 points and the defeated Server will obtain 0 point.
Example: Server 1 in the BLUE group of league A will be competing against Server 2 ~ Server 6 in the BLUE group (Total of 5 Matches).
If Server 1 wins all battles, it will obtain 25 points. If it loses all battles, it will obtain 0 point.

Rank will be determined within BLUE / RED in the order of points obtained from the WWL 5.0 Preliminary Matches.
If the final score for the WWL 5.0 Group Preliminary Matches is tied, the Server with a later creation date will rank higher.
In the WWL 5.0 Final Ranking Match, tied ranking Servers in the same group will battle.
Example: Server 1 in the BLUE group and Server 12 in the RED group will be competing in the 6th match.
[h3]2. Exceptions for Wins and Losses[/h3]
a. Every match will have a winning/losing Server and the following rules will be applied in the case of a draw.
b. If both Servers do not reach the target Occupation Points within the battle period, the match will end in a draw.
c. When comparing Final League Ranking Points, if two Servers tie, the Server with the newer creation date wins.
d. If two Servers have the same creation date, the Server with the lower total CP will win, earning win/loss battle point rewards.
(CP will be calculated based on the maximum CP achieved by each Admiral.)
e. The final rankings will be determined based on the outcomes of the Final Ranking Matches, the Server with the newer creation date will be given a higher ranking in case of a tie.
f. If two Servers have the same creation date, the Server with the lower total CP will win.
(CP will be calculated based on the maximum CP achieved by each Admiral.)
g. If both Servers have reached 50,000 or more points during the battle period, the following rules will be applied.
h. The Server with the most Final Occupation Points will win.
i. If the Final Occupation Points are the same, the Server with the later creation date will win.
j. If the Final Occupation Points / creation date are both the same, the Server with a lower total Combat Power will win.
(CP will be calculated based on the maximum CP achieved by each Admiral.)
[h3]3. League Rewards[/h3]
a. Match Victory / Defeat Rewards
ㄴ Match rewards will be distributed to Servers based on the result of each Match. Rewards vary depending on the League.
ㄴ Match rewards will only be given to Admirals who participated in battles by moving their Aircraft Carrier into the battlefield.
b. Final League Ranking Rewards
ㄴ Final rewards will be distributed based on Server rankings after the Final Ranking Match.
ㄴ The reward tier will vary depending on the League.
ㄴ Admirals must participate in at least 4 out of 6 matches to qualify for Final Ranking Rewards.
c. Top 20 Contribution Rewards
ㄴ For each match, the top 10 Admirals who contributed the most in Attack and Defense will receive special rewards.
ㄴ Admirals can only receive one type of Contribution Reward per match.
If an Admiral qualifies for both Attack and Defense Top 10 Rewards, they will receive the Attack Top 10 Reward.
ㄴ The Defense Top 10 Reward will be given to the next eligible Admiral.
ㄴ Contribution rewards will only be given to Admirals who actively participated by deploying their Aircraft Carrier in the battlefield.
More details regarding rewards will be announced later.
[h3]4. Schedule for WWL 5.0[/h3]

[h3]5. WWL 5.0 Repair Speed Buff Distribution[/h3]
In order to reduce the burden of repair costs, [Repair Speed + 200%] buff will be distributed to all Admirals participating in WWL 5.0.
The Buff will be sent to the participating Admirals 1 hour before the start of each Match via in-game mail, and it will last for 25 hours.
※ The mail will expire after 24 hours, so please claim it before the match starts.
The Servers & Groups in WWL 5.0 will be announced at a later date.
Please stay tuned for World War League 5.0, and hope everyone can strive for victory!
Thank you