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Gunship Battle Total Warfare News

[WWL 5.0] Fifth MAS Announcement


Greetings, Admirals!

We will announce our Match All-Stars who achieved glorious accomplishments in the WWL 5.0 Fifth Round that took place
on May 17, UTC (May 16, PDT)​!

[h2]​■ [WWL 5.0] Fifth Round Match MAS[/h2]

[h3]◆ Attack MAS[/h3]


[h3]◆ Defense MAS[/h3]


※ If it is determined that improper battles took place, no Victory/ Defeat Points, Victory/ Defeat Rewards, and MAS rewards will be given out.

Thank you.

New Server Added - 1361


Greetings, Admirals.

New Server Schedule
● May 21, 2025, 07:00​ (UTC)
● May 21, 2025, 00:00 (PDT)

Target
● World Zone 3

Details
● Addition of Server 1361

Notes
- Overall balance of the game may be based on the age of the applicable Server. [Link]
- New accounts will be assigned to available Servers at random, and an Admiral will be created on that Server.
- Characters that are 14 days or older or HQ Lv.15 or higher cannot move Servers.
- How to change your Server: On the Sea Map > Tap the 'View More' on the lower right corner of the screen > Select target Server from the list.

Thank you.

Weekly Maintenance & Updates


[h2]■ Weekly Maintenance & Updates[/h2]

Greetings, Admirals.

We will be having our weekly maintenance soon.

Please read on for more information.

[h4]Quick Link[/h4]

https://store.steampowered.com/app/3029540/

Development Note - Improving Server Stability


Greetings, Admirals!

This is Ja-ram Jeon, Lead Producer of Gunship Battle Total Warfare.

Due to the recent unexpected game server instability issues, emergency maintenance was performed, and the root errors that caused the issues were identified and resolved.

However, the maintenance lasted longer than we had anticipated, directly affecting the gameplay experience of our Admirals. Regardless of the cause, I feel as if I must apologize for the trouble this situation has caused all of you. Our inability to provide seamless service for our GBTW players, especially during this time, was jarring.

We want to be as transparent as possible.

In this Developer Note, we will explain the root cause(s) of the server issues and what actions we took to resolve them. And more, I’ll outline our future improvement plans to prevent such problems from recurring.

[h3][Service Stability Issues and Response][/h3]
In a previous Developer Note released in November 2024, we shared our plans to address issues including server delay and unexpected crashes on iOS devices.

Thanks to the reports and feedback shared by many Admirals, we thoroughly reviewed major game features to detect irregularities, and we’ve been implementing improvements every month.

Our goal has been to identify the root cause of these issues and to optimize the game client and server for a better gameplay environment. Below is a summary of our findings so far:

1. iOS Forced Closure Issue Fixed
Some iOS users reported random crashes during gameplay, and we have applied a fix to prevent recurrence. Many cases have already been resolved, and we will continue to monitor and manage the issue closely.

2. Improved Gameplay Performance
To reduce in-game lag and glitches, we have optimized the way the game loads data and improved memory usage. These changes help keep the game running more smoothly, even during extended playtime.

3. Server Optimization
At times of high traffic, the servers would experience delays or temporarily freeze. To resolve this, we enhanced the servers’ ability to handle large amounts of data simultaneously and simplified the data exchange between client and server. A total of 55 optimization tasks have been implemented so far.



These updates were steadily rolled out in monthly updates:



We’re aware that further improvements are still needed, especially during large-scale unit deployments where lag can occur, and are actively working on additional optimization.

[h3][Our Commitment and Next Steps][/h3]
While our team is always looking to improve your gameplay experience, we recognize that we may have overlooked some key areas in an attempt to fix the issues.

We are currently working around the clock to resolve all ongoing issues and promise to double down on our efforts to maintain stable service going forward.

Moving forward, we are committed to the following:

1. Conducting more rigorous testing before updates to detect and address potential issues early.

2. Strengthening real-time monitoring to ensure faster response to any emerging issues.

3. Optimizing unit operations to significantly reduce lag during large-scale deployments.

Once again, we sincerely apologize for the inconvenience caused by the recent service instability.

Your feedback is valuable to us, and we are committed to incorporating that feedback into future updates to provide a more stable and enjoyable gaming experience.

Thank you for your continued support for Gunship Battle Total Warfare.

[h3][Promo Code Notice][/h3]
As a token of our apology for the inconvenience, we have prepared a special promo code.

We hope this small gesture can help ease some of the frustration caused.

Promo Code: THANKYOU2025

Rewards: Valid Until December 31, 2025, 14:59 UTC (December 31, 2025, 07:59 PST)
※ The promo code can be used once per account.

Thank you.

Server Merge


Greetings, Admirals.

We want to inform you of an upcoming Server Merge.

Server Merge Schedule
● May 21, 2025, 01:00 - 05:00 (UTC)
● May 20, 2025, 18:00 - 22:00 (PDT)

Target
*The Servers listed above will be merged during the weekly maintenance on May 21, 2025 UTC (May 20, 2025 PDT)

Details ● Base Relocation
- Your Base will be randomly place within the Server upon first login after the merge.
- A [Base Relocation Ticket (Select)] will be provided so you can move your Base to a location of your choice.

● City Conquest
- The City Conquest schedule will stay the same until the Server Merge.
- After the Server Merge, all cities will be converted to ‘Peaceful State’ and city occupation buffs will be removed.

● Server Invasion
- Merged Servers will not be allowed to participate in:
> Server Invasion from May 20 to May 21, UTC (May 19 to May 20, PDT)
> Elysium from May 21 to May 26, UTC (May 20 to May 25, PDT)
- Merged Servers’ Base of Operation will convert to unoccupied status.
- Base of Operation and World War Buffs will be removed.
- If the Servers being merged had their dominance taken by another Server during World War, the state of being dominated will be lifted during the Server Merge.
- If the Servers being merged were dominating another Server, the state of being dominated by that Server will be lifted during the merge.
- Base of Operation and World War Victory Skins will be retrieved at the time of the Server Merge.

● Alliance
- All Alliance Buildings will be withdrawn once the Servers have merged, but the Points spent on the buildings will be returned.
- Alliance Names will not be changed.
- The following Alliance characteristics will be maintained:
Alliance Research & amount of Supported Alliance Research
Alliance Building & amount of Supported Construction
Alliance Depot Resources

● Deployed Ships, Aircraft Carriers and Jets will automatically return

● Battle Reports will be deleted

● Bookmarked coordinates, chat logs, and City Trade info will be reset

● Miscellaneous
- The status of ongoing upgrades, research, production, etc. will remain as is.
- Daily Event Points obtained prior to the Server Merge will be applied to the new Server.

● Notes
- The schedule and details of the merge are subject to change.
- All mail except Battle Reports will be retained. Please claim any attached items to avoid potential Issues.

Thank you.