v1.0.4
- Added Diggy to the top-left characters/info HUD panel above all diggers (he was missing from this list before - sorry Diggy!)
- Changed research time from 5 seconds for every level, to 15 minutes for level 1, 20 minutes for level 2, 25 minutes for level 3, 30 minutes for level 4 (reducing it to 5 seconds was too big of a change/not liked by a lot of players - I'm working on finding a nice balance here!)
- Changed the click tutorial animation that shows on earthworms to be blue so that it (hopefully!) doesn't get confused with the real cursor like the old animation did
- Fixed a bug where the bonus grids in the diggers HUD panel would not be shown on game startup if position/layout mode was active when the game was exited
- Fixed a bug where the HUD 'tasks complete: #/#' label wouldn't update after claiming a task on the tasks popup
- Fixed a bug where the HUD 'upgrades purchased: #/#' label on the planet shop HUD panel wouldn't update after buying a planet currency upgrade in the planet shop
- Fixed a bug where the ore find time remaining progress bar on the ore/mining shop HUD panel would not update visually if started finding ore, then closed the game, then opened the game
- Fixed a bug where earthworms that were squished just before they disappeared could lead to coins and diamonds spawning in weird places
- Fixed a rare bug where game would always crash on startup (was related to planet upgrades)
- Changed research time from 5 seconds for every level, to 15 minutes for level 1, 20 minutes for level 2, 25 minutes for level 3, 30 minutes for level 4 (reducing it to 5 seconds was too big of a change/not liked by a lot of players - I'm working on finding a nice balance here!)
- Changed the click tutorial animation that shows on earthworms to be blue so that it (hopefully!) doesn't get confused with the real cursor like the old animation did
- Fixed a bug where the bonus grids in the diggers HUD panel would not be shown on game startup if position/layout mode was active when the game was exited
- Fixed a bug where the HUD 'tasks complete: #/#' label wouldn't update after claiming a task on the tasks popup
- Fixed a bug where the HUD 'upgrades purchased: #/#' label on the planet shop HUD panel wouldn't update after buying a planet currency upgrade in the planet shop
- Fixed a bug where the ore find time remaining progress bar on the ore/mining shop HUD panel would not update visually if started finding ore, then closed the game, then opened the game
- Fixed a bug where earthworms that were squished just before they disappeared could lead to coins and diamonds spawning in weird places
- Fixed a rare bug where game would always crash on startup (was related to planet upgrades)