1. Click Click Dig: Prologue
  2. News

Click Click Dig: Prologue News

v1.0.6

- Added a 'Buy NEXT' button that buys Diggy levels up to the next skill unlock, or digger levels up to the next upgrade unlock (and if character level is above level needed for final skill/upgrade unlock, 'Buy NEXT' functions the same as 'Buy MAX')

- Added flag images to the language buttons in the settings menu to make it easier to find the language settings

- Added a tooltip for digger upgrade icons that are not purchased or locked - if locked, shows the name, description, and the level that it will be unlocked at

- Reduced requirements for levels 7, 8, 9, 10 of fossils achievement (thanks to everyone that commented about this!)

- Changed the 'red' achievement star that denotes the Steam achievement to actually be red, not pink :)

- Fixed a bug where doubling fossils during a Big Bang would not count the extra (doubled) fossils towards stats or the fossils achievement

- Fixed a bug where achievement complete notification would disappear if a Big Bang was triggered or if the language was changed while the notification was showing

- Fixed a bug where click damage and DPS values in the diggers HUD panel would not be updated when the number format was toggled in the settings popup

- Fixed a bug where game was in windowed mode and window had been manually resized, the settings menu would auto-select the lowest available resolution - now it selects the highest available resolution when this occurs

v1.0.5

- Reduced requirements for levels 8, 9, 10 of damage achievement (thanks to everyone that commented about this!)

- Reduced requirements for levels 7, 8 of coins achievement (thanks to everyone that commented on this one too!)

- Fixed a bug where the DPS values in the diggers HUD panel would not be updated after the 'Team Awesome' skill wears off

- Fixed a bug where the game would show an error window if there were issues with sound hardware (now it should let you continue playing)

v1.0.4

- Added Diggy to the top-left characters/info HUD panel above all diggers (he was missing from this list before - sorry Diggy!)

- Changed research time from 5 seconds for every level, to 15 minutes for level 1, 20 minutes for level 2, 25 minutes for level 3, 30 minutes for level 4 (reducing it to 5 seconds was too big of a change/not liked by a lot of players - I'm working on finding a nice balance here!)

- Changed the click tutorial animation that shows on earthworms to be blue so that it (hopefully!) doesn't get confused with the real cursor like the old animation did

- Fixed a bug where the bonus grids in the diggers HUD panel would not be shown on game startup if position/layout mode was active when the game was exited

- Fixed a bug where the HUD 'tasks complete: #/#' label wouldn't update after claiming a task on the tasks popup

- Fixed a bug where the HUD 'upgrades purchased: #/#' label on the planet shop HUD panel wouldn't update after buying a planet currency upgrade in the planet shop

- Fixed a bug where the ore find time remaining progress bar on the ore/mining shop HUD panel would not update visually if started finding ore, then closed the game, then opened the game

- Fixed a bug where earthworms that were squished just before they disappeared could lead to coins and diamonds spawning in weird places

- Fixed a rare bug where game would always crash on startup (was related to planet upgrades)

v1.0.3

- Increased base maximum offline time from 4 hours to 8 hours

- Reduced research time down to 5 seconds for all research - thank you to everyone that suggested this change!

- Added tooltip to the digger position bonus icons on the top-left HUD panel explaining the stat bonus type and bonus amount per stack

- Buy multiple button setting on main game screen is now remembered after Big Bang and when game is shut down/started (Buy x1, x10, etc. button)

- Position mode toggle button setting on main game screen is now remembered after Big Bang and when game is shut down/started (if position mode is on, it will remain on after a Big Bang or when the game is shut down, until it is toggled off)

- Changed tasks for smashing geodes, using time warps, and claiming daily rewards to count existing progress (for example if the task is to smash open 3 geodes, and you've previously smashed open 3 or more geodes, the task will be marked as complete, even if the task is currently active)

- Changed to not allow clicking to dig while big bang animation is playing

- Changed to not allow earthworm spawning while big bang animation is playing

- Added a new code for the in-game code system, let's see if any one has the SKILLS to figure out what it is!

v1.0.2

- Fixed a bug with offline time calculation in some conditions - big thanks to everyone that reached out about it, and especially AlexROPEN on discord who provided a lot of info and repro steps for it, thanks again, you're the best!