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  3. Steam Patch Release Notes 1.0.3

Steam Patch Release Notes 1.0.3


We’re excited to roll out Patch 3 today for Steam players, featuring a big batch of bug fixes, quality-of-life upgrades, and visual enhancements!

Gameplay & UI Improvements
  • Implemented auto-sort for Storage Chest inventory.
  • Pet inventory now supports item locking to prevent accidental sales.
  • Object labels no longer overlap with dungeon walls.
  • Player debuff tooltips are now capped between 0% and 100%.
  • Magic points now increase spell damage.
  • Effects from monster attacks no longer stack indefinitely (e.g., Web status duration fixed).
  • Changed how minions and summoned monsters spawn and interact with other monsters.
  • Chests, portals, and interactable objects now take priority over dungeon stairs when nearby.
  • Added screen space ambient occlusion (SSAO) graphics option.
  • Pet transformation scale now displays correctly in the main menu.
  • Enchanter merchant results now display the correct outcome.


Fixes
  • Fixed issue where dead enemies appeared alive on the minimap.
  • Fixed crossbow animations on monsters.
  • Fixed sound distortion when loading with a transformed pet.
  • Fixed some VFX not being removed correctly after damage debuffs.
  • Fixed water texture rendering beyond intended area.
  • Fixed Rhodonite gem color.
  • Removed debug line from dungeon minimap.
  • Fixed attack stalling after casting spells.
  • Fixed detection range issues for certain monsters.
  • Fixed hitboxes and revised miss ratios.
  • Fixed movement speed miscalculation under impairing effects.
  • Fixed issue with monsters getting stuck in attack or idle states.
  • Fixed items disappearing from pet inventory.
  • Fixed behavior of pet when sent to town or interacting with merchants.
  • Fixed merchant spawn rate in certain dungeons.
  • Cancelled quest items no longer retain the “Q” icon or quest complete exclamation mark.
  • Cancelled quest items can no longer be returned to quest givers.
  • Fixed bug when quitting from Fate choice screen.
  • Fixed tooltip for the item Mage's Bane.
  • Fixed minimap icon for Widowling monsters.
  • Healthbar now correctly returns to red after poison damage (e.g., Shivan Djinn’s Poison Cloud).
  • Corrected damage span values in UI.
  • Change to graphic settings now come into effect when leaving the options screen.
  • Fixed death animations not playing correctly for some monsters.


Localization & Audio
  • Updated Chinese translations.
  • Replaced Japanese, Chinese, and Korean voiceovers with English.
  • Music in Grove Town now alternates between two existing tracks.
  • Added SFX when collecting herdling monsters.


Save File Fixes
  • Fixed issues with corrupted save files from the previous patch