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FATE: Reawakened News

Steam Patch Release Notes 1.0.3


We’re excited to roll out Patch 3 today for Steam players, featuring a big batch of bug fixes, quality-of-life upgrades, and visual enhancements!

Gameplay & UI Improvements
  • Implemented auto-sort for Storage Chest inventory.
  • Pet inventory now supports item locking to prevent accidental sales.
  • Object labels no longer overlap with dungeon walls.
  • Player debuff tooltips are now capped between 0% and 100%.
  • Magic points now increase spell damage.
  • Effects from monster attacks no longer stack indefinitely (e.g., Web status duration fixed).
  • Changed how minions and summoned monsters spawn and interact with other monsters.
  • Chests, portals, and interactable objects now take priority over dungeon stairs when nearby.
  • Added screen space ambient occlusion (SSAO) graphics option.
  • Pet transformation scale now displays correctly in the main menu.
  • Enchanter merchant results now display the correct outcome.


Fixes
  • Fixed issue where dead enemies appeared alive on the minimap.
  • Fixed crossbow animations on monsters.
  • Fixed sound distortion when loading with a transformed pet.
  • Fixed some VFX not being removed correctly after damage debuffs.
  • Fixed water texture rendering beyond intended area.
  • Fixed Rhodonite gem color.
  • Removed debug line from dungeon minimap.
  • Fixed attack stalling after casting spells.
  • Fixed detection range issues for certain monsters.
  • Fixed hitboxes and revised miss ratios.
  • Fixed movement speed miscalculation under impairing effects.
  • Fixed issue with monsters getting stuck in attack or idle states.
  • Fixed items disappearing from pet inventory.
  • Fixed behavior of pet when sent to town or interacting with merchants.
  • Fixed merchant spawn rate in certain dungeons.
  • Cancelled quest items no longer retain the “Q” icon or quest complete exclamation mark.
  • Cancelled quest items can no longer be returned to quest givers.
  • Fixed bug when quitting from Fate choice screen.
  • Fixed tooltip for the item Mage's Bane.
  • Fixed minimap icon for Widowling monsters.
  • Healthbar now correctly returns to red after poison damage (e.g., Shivan Djinn’s Poison Cloud).
  • Corrected damage span values in UI.
  • Change to graphic settings now come into effect when leaving the options screen.
  • Fixed death animations not playing correctly for some monsters.


Localization & Audio
  • Updated Chinese translations.
  • Replaced Japanese, Chinese, and Korean voiceovers with English.
  • Music in Grove Town now alternates between two existing tracks.
  • Added SFX when collecting herdling monsters.


Save File Fixes
  • Fixed issues with corrupted save files from the previous patch

FATE 20th Anniversary FATE Wallpapers


The FATE wallpaper series has arrived!🖼️

Bring the world of FATE to your screen with stunning wallpapers featuring the Temple, Typhon, and Druantia loading screen environments. Download now in multiple dimensions, optimized for both PC and mobile devices. https://playfate.com/media/

FATE 20th Anniversary Poster Giveaway


To celebrate 20 years of FATE, we’re giving away TWENTY limited-edition 20th anniversary posters, and you can win one of them!🪧

Want a chance to win? Click on this Twitter link for instructions. https://x.com/PlayFATEGame/status/1920176811847319653

Giveaway ends June 2nd at 10:30 AM Central Time. Must be located in the US. Good luck!

Celebrate 20 Years of FATE!🎂


Can you believe it’s been 20 years since you first chose your FATE? 🎂

Whether you fought through dungeons or just fished for hours, FATE wouldn't be the same without you. All month long, we are celebrating with exciting surprises popping up across our social media! Follow along to stay in the loop and join the party.

Stay tuned for an upcoming giveaway this week...

Steam Patch Release Notes 1.0.2



We've rolled out another round of updates in FATE: Reawakened on Steam! This patch brings a wave of improvements including drag and drop system, expanded Steam Deck support, and send pets to vendors. We've also fixed several bugs from spellcasting, weapon visuals, and item management.

Thank you again for your incredible feedback and bug reports. Every fix we make is thanks to your support and sharp eyes. Stay tuned for another update on the horizon!

Spells and Combat
  • Fixed an issue causing inconsistent casting times across various spells.
  • Frost Spell now correctly launches two projectiles.
  • Updated Lost Control spell's visual effects for better clarity and impact.
  • Summoned creatures now properly affected by area-of-effect spells.
  • Enemies now react to knockback effects in the intended direction.
  • Adjusted enemy grouping behavior to improve encounter flow and difficulty scaling.
  • Fixed a bug where excessive spell speed caused spells to slow down instead of speeding up.
  • Resolved missing knockback effect on the Ringing Blast spell.
  • Enemies grouping fix.


Weapons and Equipment
  • Normal, Superior, and Flawless weapon tiers now offer increased damage and armor values.
  • Enchantments applied at the Enchanter now scale appropriately with the player’s level.
  • Flawless items can now be enchanted as intended.
  • Resolved an issue preventing certain weapons' visual effects from appearing.
  • Adjusted Undead Giant's weapon socket to match socket position correctly.
  • Corrected model for Short Dagger now appears.
  • Cobra Naga’s Sword & Shield are now properly positioned and displayed accurately.
  • Bow and Crossbow Range no longer targets summons, now triggers the intended knockback effects, and correctly calculates damage against summoned units.
  • Corrected attack animation for Dark Taurus when wielding a Dwarven Crossbow.
  • Fixed Royal Scimitar mistakenly appearing as an Ancient Sword.


Items and Inventory
  • Hero Items can now be correctly slotted into the Hero Statues in the Temple of Fate.
  • Items can now be moved between equipment slots across different characters through drag-and-drop.
  • Fixed an exploit where items could be duplicated when dragged between party members.
  • Level cap is no longer restricted to 201 for player characters or pets.
  • UI elements now scale properly for Steam Deck users.
  • Fixed issue where pets could not be sent to vendors while in Town.
  • Resolved issue preventing Swathe’s Shield and Helm from being placed on the Statue of the Druantia Hero.
  • Weapons that Require Fame: If a similar or identical model exists, Fame requirements will now apply to those versions as well.


World and Quests
  • Realm boss depth is now randomized, with bosses appearing on floors 38–42 in Grove and 43–47 in Druantia and Typhon.
  • FATE-Exclusive Bosses will no longer show up as realm bosses in FATE, FATE: Undiscovered Realms, and FATE: The Traitor Soul.
  • Fixed issues with the Imp Chamber of Trials realm quest.
  • Corrected issue where floor level was sometimes not indicated in the quest log.
  • Fixed issue where pet never returns from Town.


Audio and Visuals
  • FATE: The Traitor Soul Grove music looping has been fixed.
  • Improved the Gel shader.
  • Korean and Japanese versions no longer display unintended English text.
  • Fixed missing accent marks in Spanish localization.