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  3. [Added Notice]Pritto Prisoner – Update Notes Ver.1.1.0.0

[Added Notice]Pritto Prisoner – Update Notes Ver.1.1.0.0

[p][/p][h2]\[Added Notice]Pritto Prisoner – Update Notes Ver.1.1.0.0[/h2][p][/p][p]Hello to all Pritto Prisoner players,
Thank you for playing Pritto Prisoner![/p][p][/p][h3]\[Added on February 4, 2026, 16:00 JST] Notice Regarding a Known Issue[/h3][p]We have identified an issue affecting game progression.[/p][p][/p][h3]Details of the Issue[/h3][p]Due to a data-related issue, the following three Strays do not appear during gameplay, making it impossible to fully complete the Stray Index at this time.[/p]
  • [p]No.29[/p]
  • [p]No.34[/p]
  • [p]No.38[/p]
[p]We are currently preparing and working toward the release of a patch that will fix this issue.
We sincerely apologize for any inconvenience or frustration this may cause to players who are currently enjoying the game.[/p][hr][/hr][p]On February 2, 2026 (JST), we released Update Ver.1.1.0.0.
This update introduces new features along with several balance adjustments and quality-of-life improvements to make the game more enjoyable and comfortable to play over time.[/p][p] [/p][h3]- Update Details -[/h3][p] [/p][h3]New Features[/h3]
  • [p]Added the “Stray Encyclopedia,” which lets you record and view the “Stray Animals” you encounter during gameplay. You can access it from the menu in the top-right corner.[/p]
[p][/p][p][/p][p][/p][h3]Game Balance Adjustments[/h3][p]<Maps>[/p]
  • [p]Based on gameplay data showing that animals were winning more often than intended on the Dining Hall stage, the default gate opening requirement has been increased from 30 to 40.[/p]
  • [p]Based on gameplay data showing that animals were winning more often than intended on the Storage Room, the default gate opening requirement has been increased from 10 to 12.[/p]
  • [p]Based on gameplay data showing that animals were winning less often than intended on the Bathhouse map, the score gained from Capybara bathing has been adjusted from 1 point every 4 seconds to 1 point every 2 seconds.[/p]
  • [p]In Custom Matches, gate opening requirements for the Dorm and Garden maps can now be adjusted upward as well as downward.[/p]
  • [p]On the Garden map, triggering Fever Mode now also affects the time it takes for sprouts to appear in flower beds, as well as the amount of pee required for flowers to bloom.[/p]
  • [p]For the Garden map scoring bonus “Poop Sprouting,” points are now awarded to the player who last placed poop in the flower bed, rather than the player who originally produced it. (This change aligns its behavior with the Dorm stage bonus “Poop Awakening.”)[/p]
[p] [/p][p]<Characters>[/p]
  • [p]When a robot equipped with the Shield part is hit by Uchin’s Rabbit Kick or Master Leon’s Manesword: Lion Blade, the shield will now be destroyed without causing a stun.[/p]
  • [p]While Dr. Mad’s trait Electric High is active, players can now use poopie, peepee, and use skills.[/p]
[p] [/p][h3]Other Changes[/h3]
  • [p]Various UI improvements.[/p]
  • [p]Minor bug fixes.[/p]
[p] [/p][h3]Version Information[/h3]
  • [p]Windows : Ver.1.0.1.2 → Ver.1.1.0.0[/p]
  • [p]MacOS : Ver.1.0.1.2 → Ver.1.1.0.0[/p]
[p][/p][p][/p][p]We have confirmed that some players are experiencing network lag during online matches depending on their environment.
We are currently investigating the cause, and once it has been identified and fixed, we will release a corrective update as soon as possible.
Thank you for your patience in the meantime.[/p][p] [/p][p]If you encounter any issues or bugs, please report them on the Pritto Prisoner Official Discord Server :[/p][p]https://discord.gg/JPgsrVfdxX[/p][p] [/p][p]We’ll continue improving the game based on your feedback.[/p][p]Thank you for your continued support of Pritto Prisoner![/p]