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  3. Patch v0.7.4

Patch v0.7.4

[p]Hope everyone had a great holiday! Ours has been relatively productive, and as a result we've got a whole slate of new content and features in this update. Let's dive right in. [/p][p][/p][h2]New Trinkets[/h2][p]We've added over 20 new trinkets, of both the Lesser (found on Trinket Chest tiles) and Greater (gotten from bosses) varieties. The goal here is both to introduce more run variety as well as enable more team compositions. I'll let you discover them all for yourselves, but here are just a few samples to pique your curiosity:[/p]
  • [p]Irrigation Reservoir: Once per round, you can refresh your active Crop.[/p]
  • [p]Talking Rose: Trait Grafts have a 50% chance to replace Bombs and other Consumables as rewards. [/p]
  • [p]Towering Scythe: Against large bosses and minibosses, Reap abilities trigger automatically every 6 seconds. Whenever an ally's Reap ability triggers, they get 2% stronger for the rest of combat. [/p]
  • [p]Black Dagger: Whenever your unit performs an Initiative, your team deals 4% more damage for 4 seconds (this applies during future initiatives this combat). [/p][p][/p]
[h2]New Ruins[/h2][p]We've also added two new Ruins that can appear in ? tiles. They are:[/p]
  • [p]Universe Dice: Gives the player an opportunity to replace all of their units with new ones a tier higher. This can help players turn around runs where they don't feel like they have strong enough teams and make for some really crazy risky plays. [/p]
  • [p]Heroism Anomaly: Presents a choice between 1 of 3 Lv1 Tier 4 units, a Lv1 Tier 5 unit, or some water. Allows you to hopefully get that high tier unit you've been looking for.
    [/p]
[h2]Trait Variations[/h2][p]This is a new opt-out feature that gives runs a little more variety and a lot more skill expression. Having this on will do two things:[/p]
  • [p]Certain units will have their traits vary from run to run. There are 7 such units, and their traits are picked from a small pool, enabling different lines of play each run. [/p]
  • [p]Every unit that has two traits has a secret third trait that very rarely shows up. These secret traits might not be lore-appropriate, but when they show up they'll open up exciting new build opportunities for the unit and your team.[/p]
[p]The option to play with Trait Variations is unlocked once you've beaten the game once, along with Challenge levels.[/p][p][/p][h2]Recaps and Run History[/h2][p]When a run ends in either victory or defeat, you'll now see a recap of the run with your team, equipment, and trinkets. These are saved to your computer, and you'll be able to see them on the title screen from a new "Run History" option.

Please note that this does not retroactively apply to any runs you've played before this version. Also, if you continue a run from before you downloaded this update, the play time shown at the end of that run won't be correct. All subsequent runs, though, should have the correct play time.

[/p][h2]All AI-generated Art Replaced[/h2][p]In v0.7.3, almost all of the AI-generated assets had been replaced with hand-drawn art. There were a small handful that took a little extra time because they were contracted out to a studio. I'm happy to announce that, as of this v0.7.4, there are no more AI-generated assets in Seedborne Soldiers.[/p][p]
As of writing this post, the Steam page still has some screenshots and gifs from older builds that still have the AI-sourced art in them. These will be replaced soon.[/p][p] [/p][h2]What's next?[/h2][p]We've done our best to make sure that the average run is balanced, fun, and free of glitches and crashes. With that said, we added a lot of new content to this patch, and I'm sure there are things we missed or didn't think of.

I ask that you please report any bugs or balance issues. You can do this in the Steam discussion boards or in our Discord. I'll be focusing heavily on balance and bugs for the next patch.

Thanks again to everyone who's been playing and to those who've provided their opinions, experiences, and feature requests thus far. You've helped shape this game more than you know![/p]