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First Day Launch Update

We are thrilled to finally make this game available to you, and we hope you enjoy it as much as we do!!

As always, we’re working hard to fix any bugs found to provide the best experience possible. So if you encounter any bugs, malfunctioning mechanics, or have any suggestions that you think would improve the game, please open a topic in the discussions tab or join us on our Discord—we're always available there!

Fixes:

Sound: General Sound Improvements
Sound: Sound Settings Fix
Sound: Added New Sounds
Sound: Fixed Sound When Skipping Dialogue

Localization: Text Overflowing Boxes Depending on Language
Localization: Fixed Texts with Tags
Localization: Updated Fonts for Languages (Arabic, Chinese, Japanese, Korean, etc.)

Achievements: Event Wins Unlocking for All Players

Turret: Range Display Missing

Map: Unlocking Maps Even After Losing

Hex Map: Misaligned Tower and Enemy Information on Victory/Defeat Screens
Hex Map: Tower and Enemy Lists Not Scrolling on Victory/Defeat Screens
Hex Map: Hex Selection Disabled When Paused

Blessing Selection: Reject Button Freezing Player
Blessing Selection: Blessing Disappearing
Blessing Selection: Removed Reject Button in Tutorial

Arena: Retry Incorrectly Starting Arena

Update:

Settings Button Added to All Screens

Arena: New Victory Screen Images
Arena: Victory Screen Localization
Arena: Heartbreaking Animation Added

Hex Map: Heartbreaking Animation Added

Enemies: Honey Beender VFX

Known Issues:
Potential Crash When Winning the Tutorial
Enemies Stop Spawning
Blessings Activating Without Being Collected
Cannon Showing Next Hologram

If you encounter any bugs, please open a discussion or join our Discord—we’re always keeping an eye out!