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Patch Notes (June 16)

Thanks again for all your continued feedback and reports. We’re back with another update focused on improving progression clarity, wave stability, and overall experience flow.

Improvements & Fixes:

  • Fixed a rare but important issue that caused some waves and bosses to not spawn properly.
  • The “!” indicator will now stay visible if you have a completed mission reward waiting to be claimed.
  • Rerolling a weapon or spell now guarantees a different one will appear—no more rerolling into the same item.
  • The Courtyard arena will now unlock if you complete a trial in Necropit even if you don't finish the required missions.
  • After picking up your first weapon, the game will only offer a new weapon 3 times until you level up more. This keeps the flow cleaner and avoids interruptions early on for people who want to use the Banshee.


We're hard at work polishing the game and making it smoother to play and progress through. If you encounter anything odd or have feedback, reach us via Steam Discussions or Discord.

See you in the arena 🔥