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Small Improvements & Balance Changes

While we’re working on new content, today’s patch brings a set of smaller improvements, performance tweaks, and balance updates based on your feedback.

[h2]⚙️ Improvements[/h2]
Further optimization of visual effects, helping improve performance on more systems.

Gamepad users: You can now adjust slider settings using the sticks, not just the D-pad.

[h2]⚖️ Balance Changes[/h2]
  • Shredder Upgrade – Damage increase per enemy sliced: 35% → 20%
  • Shredder Upgrade – Ricochet damage bonus: 50% → 25%
  • Virulent Decay (Blessing) – Blight spread damage: 75 → 100
  • Doombringer’s Retribution – Headshot explosion damage: 200 → 300


[h2]🐛 Fixes[/h2]
  • Fixed multiple issues that caused the total ammo count of weapons to be incorrectly reduced in some cases.
  • Fixed an issue where the movement speed upgrade of Omen would not always activate correctly


More updates are on the way as we continue improving HELLBREAK. Thanks for all your support, bug reports, and feedback. Keep them coming through Steam Discussions or Discord! 💀